0.1.0 - Initial Release

  • Could very well contain bugs, was origionally doing some internal testing with this but have been encouraged to release it because someone wants to use it.

0.2.0 - Display Prefabs

  • Added support for display prefabs, basically checks if the body is null in the charactermodel and uses that to assume its a display skin.

0.3.0

  • Fixed the checking for the component to actually check on the new skin model instead of the old.

0.3.1

  • Included both the old model and the new model for the component check, this is to clean up the old model if switching to a skin that doesnt use full prefab skins.
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