#PauseInMultiplayer

I mean, it's pretty self explanatory. Have a break!

##Features The server's host now has the ability to pause the game!

How-to:: Simply type plspause in the chat and everything will freeze. Then again to unpause.

##About The mod simulates a 'pause' in multiplayer by freezing the timer, the mob spawning and all the monster's animators while also making them invulnurable in that frozen state.

##Releases 1.0.9: -We are back after a long while! The mod has been updated to the latest version, since I've been absent for quite a while, feel free to send me feedback if it works correctly, my discord is at the bottom of the page

1.0.7: -Hopefully fixed after the new update!

1.0.4: -Fixed bug preventing pause in hidden realms (such as gilded coast etc) -Pause command prevented from starting in bazaar (redundant) -You no longer take fall damage in the paused state

1.0.3: -Squashed a bug

1.0.2: -You now no longer regen health during the paused state -Teleporter charge now stops counting if pause is enabled during the event -Added config option to lock all interactables (chests, shrines, etc) while paused (option enabled by default) -Added config option to freeze player's movement during pause if desired (option disabled by default) (Config options will appear after a game launch and then can be found through r2modman->config editor)

1.0.1: -Bugfix

1.0.0: -Initial public release

##Notes

Feel free to throw feedback on discord. Bugs may exist! Din#3504

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