Nothing particularly special, just a few number changes and a small bump to stats. This was mostly done to figure out modding before I release a more serious project.

Changelog

1.0.2

  • Raised cooldown of R in Eclipse 7 from 12s -> 18s; she prioritizes using M2/R over M1 (when she's low enough on HP to use M2), so she wasn't actually using M1 at all due to how low their cooldowns were

1.0.1

  • Lowered M1 damage to 90%
  • Acid left by M1 deals +87.5% more damage over time (this was incorrectly stated as +150% earlier since I didn't account for the lowered M1 hit)
  • Didn't understand what the README.md file did in initial release lol

1.0.0

  • First release
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