DamageSourceForEnemies

In vanilla there isn't a single enemy attack that has a DamageSource set, which means that items that rely on specific skill hits and mods that look for a skill's DamageSource will never work with enemies. This mod fixes that by giving every enemy attack a proper DamageSource based on the skill slot an attack is in.

also idk how but the before and after gifs changed the breaching fin outline color. it's still the normal green fin being used don't worry

Before

Risk_of_Rain_2_moVwrPAJok - Copy2

After

Risk_of_Rain_2_XefHa4uNTy2

Possible bugs

I've tested this in multiplayer before releasing this and it seems fine, but I have not tested this with any mod that rebalances enemies or changes their AI. If this does end up causing any issues with those types of mods, make a github issue here or ping me in the RoR2 modding disord.

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