Adds the unused Archaic Wisp enemy into the game. They are an alternative to Greater Wisps on certain maps.

They have +20% HP/damage/director cost compared to Greater Wisps, and shoot projectiles that roll on the ground, leaving a trail of fire.

Send me feedback on the balance!

  • Replaces Greater Wisps on Sulfur Pools, Abyssal Depths, Sky Meadow, and Gilded Coast.
  • Added to the spawnpool on Scorched Acres when looping.

Internal bodyname is MoffeinArchaicWispBody.

All players need the mod. Config options for what stages they spawn on can be found in /Risk of Rain 2/BepInEx/config/com.Moffein.ArchaicWisp.cfg

Installation

Place the Moffein-ArchaicWisp folder in /Risk of Rain 2/BepInEx/plugins/

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