
CursedEcho
No longer completely ignores one-shot protection, armor, and Eclipse 8 permanent damage.Details
0.3.1
- Take into account health reduction when calculating the below damage threshold.
0.3.0
- Limit damage to 90% of full combined health, shield, and remaining barrier.
- Address oversight with previous version applying armor to health cost.
0.2.0
- Updated to fix an entirely separate issue where Warped Echo completely ignores all armor.
0.1.1
- Changed to affect all delayed damage, since it was still too effective at high stacks.
0.1.0
- Only the initial tick of damage causes E8 curse.