Risk of Rain 2

Details

Last Updated
2 months ago
First Uploaded
2 months ago
Downloads
3.5M
Likes
10
Size
44KB
Dependency string
RiskofThunder-R2API_Skins-1.3.1
Dependants

Categories

R2API.Skins - Adding new Skins, Skin-Specific IDRS and VFX and Skill-Specific parts

About

R2API.Skins is a submodule for R2API that takes the Skin related methods and utilities from R2API.Loadout and implements them in this new submodule

Alongside the old skin creation methods from R2API.Loadout, R2API.Skins also contains utilities for improving the skin experience, such as having Skin-Specific ItemDisplayRuleSets, custom VFX for skins, providing a system for overriding Light colors and having Skill-Specific parts

Changelog

1.3.1

  • Fix missing Patcher / Interop dlls

1.3.0

  • Added SkinSkillVariants feature for adding skill-specific skin parts replacements.

'1.2.2'

  • Removed the SkinLightReplacement system, as it was not used by a single mod in the entire thunderstore, alongside the fact that the Memory Optimization patch made its concept obsolete.

1.2.1

  • Moved to SkinDefParams creation
  • SkinDefInfo is now obsolete. Use SkinDefParamsInfo instead.
  • Added precautions to automatically add and populate the ModelSkinsController on displayPrefabs, when necessary. This should be done by the devs.
  • Added validity checks for name and nameTokens

1.2.0

  • Added the ability to replace the color LightInfos for a skin

1.1.2

  • Initial fixes for SOTS DLC2 Release.

1.1.1

  • Added the ability to override DisplayGroupRule per item for a skin. Which allows to add skin-specic item display without requiring to create IDRS with all items. See SkinIDRS.AddGroupOverride().

1.1.0

  • Added the SkinVFX class for adding skin-specific effect replacements.

1.0.0

  • Initial Release
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