Details

Last Updated
20 hours ago
First Uploaded
20 hours ago
Downloads
3K
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1
Size
840KB
Dependency string
TechDebtCollector-GoldenCoastPlus-1.3.0
Dependants

GoldenCoastPlusRevived

This mod aims to improve Golden Coast and make it more interesting and fun.

Change list

  • (Not implemented)Allied Aurelionite is now three times as strong, and its health and damage scales linearly.
  • Aurelionite can now drop three new items: Golden Knurl, Titanic Greatsword, and Guardian's Eye.
    • Golden Knurl grants the player +10% max health, +2.4 regen, and +20 armor.
    • Titanic Greatsword is an on-hit proc item that summons Aurelionite's sword when it triggers.
    • Guardian's Eye charges up a laser as you gain gold that fires at all nearby enemies when charged.

  • Changes to Aurelionite's fight.
    • Only four beacons spawn, and Aurelionite is vulnerable as soon as it spawns.
    • Aurelionite now has 2x more health.
    • Aurelionite now becomes invulnerable and turns the beacons off for every third of its health it loses. There is a grace period of 20 seconds after the beacons are turned back on during which they cannot be turned off again, allowing extra damage during a cycle if your DPS is high enough.
    • Removing Aurelionite's invulnerability by turning the beacons back on will debuff it with 1.5x damage taken for 10 seconds.
    • As the fight progresses, Aurelionite's attacks become more dangerous.
      • In phase 2, it summons more swords for its sword attack, fires more lasers for its laser attack, and fires lasers more often for its rock turret attack.
      • In phase 3, it now summons even more swords for its sword attack, its rock turret fires even more often, and its cooldowns are reduced by 25%.
    • For every phase skipped, all players will get a stack of Aurelionite's Blessing, which increases gold gain by 10%.

Credits

  • Lambda Male and swuff for the icons for the items and the Gold elite buff.
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