Details

Last Updated
3 hours ago
First Uploaded
3 hours ago
Downloads
115
Likes
2
Size
53KB
Dependency string
TheBugReport-PlayerCountConfig-1.1.1
Dependants

This mod allows for configuration of player count scaling.

It has the following settings:

  • Override Player Count

    • Use Player Scaling (Use the amount of players playing as a base, or 1 if false)
    • Multiplier (Multiply the above value by this number)
    • Player Count Offset (Add this value to the above number after the multiplier)
    • Minimum player count (If the above results in a value lower than this number, it will instead be this number.)
  • Override Intreactable Credits

    • Use Player Scaling (Use the amount of players playing as a base, or 1 if false)
    • Multiplier (Multiply the above value by this number)
    • Player Count Offset (Add this value to the above number after the multiplier)
    • Add Flat Credits (Add or subtract this many flat credits)
  • Override Intreactable Prices

    • Use Player Scaling (Use the amount of players playing as a base, or 1 if false)
    • Multiplier (Multiply the above value by this number)
    • Player Count Offset (Add this value to the above number after the multiplier)
    • Add Flat Cost (Increases or decreases the cost of interactables by this flat amount.)
  • Override Monster Credits (Specifically when populating a stage)

    • Use Player Scaling (Use the amount of players playing as a base, or 1 if false)
    • Multiplier (Multiply the above value by this number)
    • Player Count Offset (Add this value to the above number after the multiplier)
    • Add Flat Credits (Add or subtract this many flat credits)

So now if you want 4 player scaling but singleplayer pricing for chests, or A LOT of monsters when you first load into a stage, now you can! You should be able to make a lot of nice combinations.

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