PillarRevive
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs modOn player death, and if they have no Dio's, spawns a random lunar pillar. When fully charged it will revive the dead player and give them some curse debuffs.
If after teleporter has been completed, or if on stage 1 and teleporter has yet to be hit, the pillars will be easier. Can also enable an automatic revive after teleporter has been finished. Has many configuration options.
Console commands: pillarrevive_toggle
to toggle mod, and pillarrevive_reloadconfig
or RiskOfOptions to reload config in-game