StatAdjustment

Most listed changes can be configured and disable.

Some changes will be disabled if another mod already does that change.

DamageChanges

  • Base critical strike chance increased from 1% to 5%.

  • Config for monster damage multiplier. (disabled by default)

MobilityChanges

  • Config for increasing player jump count. (disabled by default)

  • Config for player and monster movement speed bonus. (disabled by default)

HealthChanges

  • Minimum base health is 120 and is rounded up to a multiple of 15.

  • Health growth changed from 30% to 33.3% base health per level.

RegenerationChanges

  • Player health regeneration doubled while regen multiplier from levels halved.

  • Burning now causes health regeneration to halve instead of disabling it.

BarrierChanges

  • Barrier now decays based on current barrier. half below 25%. normal at 50%. double at 100%.

  • Aegis reduces barrier decay rate by 30%.

  • Effects that slow barrier decay stops barrier decay at 10%.

Installation:

Requires Bepinex and HookGenPatcher.

Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/

Changelog:

v1.1.2 - Fixed barrier decay overriding BubbetsItems barrier decay effects.

v1.1.1 - Fixed for latest update.

v1.1.0 - Updated for latest game version.

v1.0.0 - Initial Release. Removed from ZetTweaks.

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