Details

Last Updated
5 days ago
First Uploaded
5 days ago
Downloads
61K
Likes
9
Size
118KB
Dependency string
nicof1-CoolerStages_Continued-2.2.4
Dependants

Categories

Cooler Stages Continued

Continuation of the original Cooler Stages since Nuxlar stopped development of the mod.

Currently a lot of the new DLC Stages are not yet included and the ones that are, are not as perfect as those by Nuxlar. I might add/improve them if I have the time.

SUBMIT ANY ISSUES USING THE LINK ABOVE

USE v1.9.3 FOR DOWNPATCHED GAMES

Randomized, 9 material themes and 6 custom post processing profiles for stages 1-6, doesn't work on modded stages.

Configurable, can disable each custom post processing profile. Disabling all of the profiles will break the mod.

If you don't like the variant, set_scene sceneName (using the mod DebugToolkit) and it'll give a new randomized theme.

Stage materials and post process profile print to the console on stage load. alt + ctrl + ~ to open the console

Credits

StageAesthetic by HIFU

Cooler Stages by Nuxlar

Screenshots

dreary

fantasy

auburn

winter

afternoon

Changelog

2.2.4

  • Add the option to turn off specific textures

2.2.0

  • Add Helminth Hatchery to the available stages. Also includes option to switch it off.

2.1.0

  • Sync Randomization for Multiplayer

2.0.0

  • Fix for SoTS
  • Does not modify a lot of the new Stages

1.9.3

  • Small tweaks to some post processing profiles
  • Adds "Verdant" material theme
  • Removes "Scorched" material theme

1.9.2

  • Reduces red on Auburn profile
  • Reduces pink on Fantasy profile
  • Reduces skybox visibility on Auburn profile
  • Increases light intensity on some stages

1.9.1

  • Tweaked profiles to stand out more from each other
  • Added config for disabling profiles

1.9.0

  • Removed vanilla post processing themes
  • Removed Sky Meadow material theme
  • Removed grass from stages
  • Added Verdant Falls to list
  • Added Void Sky Meadow material theme
  • Added 6 custom post processing profiles
  • Re-did dynamic lighting
  • Fixed material applying to moon godrays

1.8.3

  • Removes a bunch of post process themes that made the lighting not great
  • Adds a sky meadow material theme
  • Removes jungle theme

1.8.2

  • Changes light color brightening to be less aggressive (shouldn't have neon-esque light colors)
  • Increases sun light brightness on certain materials
  • Changes "Void Abyssal" gold material to something less offensive to the eyes

1.8.1

  • Fixes modded/non-whitelisted maps not spawning interactables

1.8.0

  • Removes/Replaces post processing profiles that were causing darker stages
  • Removes 1 material theme (Locus) because the terrain was wonky
  • Enhances color lightening method
  • Adds conditions to account for specific materials/post processing causing darker stages
  • Fixes certain stages accounting for wrong terrain material

1.7.0

  • Adds ambient lighting that matches dynamic color
  • Increases brighten threshold on darkness check
  • Re-Fixes moon fog having terrain material (phantom walls at mass)
  • Replaces README photos

1.6.3

  • Changes "Scorched" terrain material to one that's less monotone
  • Changes Abyssal material matching
  • Fixes "Void Meadow" tree material
  • Fixes Abyssal being dark a lot of the time
  • Fixes moon material matching not applying to everything (soul pillar ramp)
  • Adds check that brightens darker light colors
  • Adds Abyssal Lighting, cave crystals and prop lights now match the dynamic sun color
  • Brightens moon slightly
  • Removes moon escape sequence post processing

1.6.2

  • Adds new material theme "Bazaar"
  • Changes Acres' and Aphelian's ambient lighting to be more neutral
  • Changes Acres' and Aphelian's lighting value to be closer to the post processing
  • Changes lighting to be flat values (prevent BRIGHT stages)
  • Changes a material in Void Abyssal's theme
  • Fixes Aphelian's wonky materials

1.6.1

  • Enhances dynamic lighting to prevent dark stages (thanks Lawlzee)
  • Removes ambient lighting (no longer needed)

1.6.0

  • Adds dynamic lighting that matches the post process profile
  • Adds ambient lighting to try and prevent darker stages
  • Removes unused R2API dependency and skybox code

1.5.0

  • Adds "randomized" themes
  • Adds themes to Moon2 stage
  • Adds new icon
  • Removes predefined themes

1.0.4

  • Makes orange variant less orange
  • Makes void stages less bright
  • Swaps void rock and ruin materials on sundered grove

1.0.3

  • Fixes "mod not working" bug

1.0.2

  • Fixes the ring
  • Fixes incompats (Desolate Reef)
  • Reduces Ruin shadow strength
  • Change rock material for Scorched
  • Changes tree material for Scorched
  • Change rock material for Void

1.0.1

  • Removes planets from Scorched skybox
  • Fixes occasional crashes
  • Fixes terrain fog on Pools
  • Aphelian changes to look better
  • Changes void rock material
  • Other slight fixes/tweaks for better looking themes

1.0.0

  • Release
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.