
Rebindables
A helper for adding modded keybinds that work with the vanilla controls menu.Details
Rebindables
A helper for adding modded keybinds that work with the vanilla controls menu.
using Rebindables;
public static ModKeybind SomeButton = RebindAPI.RegisterModKeybind(new ModKeybind(
"BUTTON_NAME", // language token for the name of your input in the menu
KeyboardKeyCode.F, // the default keyboard binding for your input
10, // the default controller binding for your input
"Jump" // optional: if specified, your input will be placed after the corresponding vanilla input in the controls menu
));
// to read your input
InputBankTest inputBankTest = ... // say we have an inputbank
bool ourButtonHeld = inputBankTest.GetButtonState(SomeButton).down; // we can read it with GetButtonState (SomeButton being the ModKeybind you created earlier)
Changelog
1.0.0
- release