
Artifact of Potential
Turns most drops into void potentials. Highly configurable. SOTV DLC not required.Details
Description
This mod adds a new artifact called the Artifact of Potential. It turns most dropped items into Void Potentials allowing the player a choice of one of three items. This allows for players to have control over their build, without providing the option overload of the Artifact of Command. This mod is highly configurable, and designed to be balanced.
Details
- Void Potentials respects item pools, such as healing/damage/utility chests.
- All items offered will be the same tier by default.
- Printers, scrappers, and item drop mods are exempt from this effect by default, removing item reroll exploits.
Configuration
- A default config has been built based on what I think is a balanced experience, however, you can change them to your liking.
- Number of options offered by each tier can be configured independently.
- Configure which item sources can be void potentials.
- An alternate mode where items offered can be different tiers.
Compatibility
- Supports item drops from chests, multishops, shrines of chance, shops, bosses, sonorous whispers, sale star, Artifact of Sacrifice and Vengeance doppelgangers.
- Does not affect cleansing pools.
- All other mods that drop items are not affected. Ex: Yeet, etc...
- Overridden by the Artifact of Command.
- Incompatible with Artifact of Delusion.
- Incompatible with "AutoItemPickup" by KubeRoot.
Future Plans
- support for artifact of delusion
Contact
- Issues can be posted on my github
- Discord: @zombieseatflesh7
- Art by SearchGoopsy