
ReksikCards
Adds a collection of custom ROUNDS cards with unique mechanics, strong synergies, visual effects, and round-based scaling.Details
ReksikCards
A collection of custom cards for ROUNDS focused on:
- unique mechanics instead of plain stat boosts
- strong synergies and anti-synergies
- round-based effects (not permanent snowballing)
- high-impact, high-risk gameplay
This mod is designed primarily for Sandbox and custom lobbies, but can also be used in casual multiplayer.
Core design philosophy
This mod is not about numbers only.
Each card introduces one or more of the following:
- conditional effects (on block, on hit, on death, on low HP)
- temporary buffs that reset between rounds
- mechanics that scale with damage, distance, or stacks
- cards that interact with specific players, enemies, or situations
- intentionally risky or cursed cards with hidden upsides
Some cards are extremely powerful, some are intentionally unstable, and some are both.
Scaling & stacking
- Picking the same card multiple times upgrades its mechanics, not just stats.
- Effects scale logically:
- more damage → stronger explosions
- stronger explosions → larger radius
- higher stacks → stronger visuals and effects
- Most temporary effects reset each round to avoid infinite snowballing.
Visual feedback
All major mechanics have visual indicators:
- auras
- pulses
- shockwaves
- projectile trails
- on-hit and on-block effects
Visuals are implemented at runtime and do not require additional asset bundles.
Compatibility
- Game version: ROUNDS
- Requires:
- UnboundLib
- ModdingUtils
- CardChoiceSpawnUniqueCardPatch
- Designed to work with Thunderstore profiles
Notes
- This mod is actively evolving.
- Card behavior may change between versions, but the core philosophy stays the same.
- Intended for fun, experimentation, and chaotic gameplay.
Enjoy breaking the game 🙂