
PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base gameDetails
PlayerJump Patch
This is a utility mod which patches the erroneous PlayerJump.Jump
method in the base game code.
Previously, changing CharacterData.jump
to anything greater than 1
would give the player infinite jumps. This patch fixes that. This allows custom cards to change the number of jumps a player has to any arbitrary (positive) value, without having to patch the code themselves.
Changelog
- v0.0.2: Added fix for jump particles spawning in the wrong location