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Last Updated
3 years ago
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3 years ago
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TeamDK-ZeroGBulletPatch-1.1.0
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Bullets from guns with gun.gravity = 0 will now fly straight towards the target, rather than slightly above

1.1.0:

-Added manual override. To disable arc compensation, use gun.GetAdditionalData().arcTrajectoryRotationalCompensationDisabled = true
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