
CustomShiftstoneModels
Allows for custom models to be put on shiftstones.Details
- Install MelonLoader
- Run Game until T-Pose and then close game
- Put the CustomShiftstones.dll in your mods folder
- Run Game
Custom Shiftstone Models
Allows for custom shiftstones models to be equipped!
Use
In the userdata folder there are three example Shiftstones for Flow, Stubborn, Surge and flow. To use these drag them out of Example Models and into Shiftstone Models To get more shiftstone models check out the Modding Discord
Creating Models
Each Shiftstone Model is an AssetBundle. Check the modding discord on how to create one. The File itself must be named as the stone you want to replace in all caps. The prefab in the bundle must be called "Stone". With the newest update there are basically no limitations. Naming any object with a "%" in it will make it take the default shiftstone material (Make sure it has a meshRenderer). Naming any object with a "$" in it will make any Animation, AudioSource and ParticleSystem Components on it play when the shiftstone activates.