Mods that depend on EMUAdditions by Equinox
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1-20 of 28 results
1-20 of 28 results
1-20 of 28 results
1-20 of 28 results
NPCs now have real 3D robot models! Wanderer (Sci-Fi Warrior), Engineer (Metallic Robot), Archivist (PBR Mech), Scout (Sphere Drone), Oracle (Hero Character). Includes extended dialogue, lore, and mysteries.
Adds survival mechanics including machine health, repair tools, player health/hunger, death screen with respawn, and environmental hazard integration.
Adds companion pets that follow the player and provide buffs. Includes Drones, Crawlers, Floaters, Guardians, and Scouts.
Biological processing system with algae vats, mushroom farms, bio-reactors, and composters. Produces biofuel and biogas from organic materials.
Dangerous Atlantum enrichment system with explosion risk, safety modules, and radiation zones. High risk, high reward!
Four-tier recycling system that breaks down crafted items back into raw resources. Higher tiers offer better efficiency rates.
Adds the Atlantum Reactor - a 20MW endgame power generator that consumes Atlantum Mixture Bricks and Shiverthorn Coolant. Now in Modded tab to avoid vanilla tech tree conflicts.
Adds Planter MKII (configurable speed, double yield) and MKIII (integrated Thresher). Updated for EMU 6.1.3.
Chests on the same channel share inventory. Resolution-independent UI now positioned above storage GUI. Updated for EMU 6.1.3.
Comprehensive logistics with Search UI, Storage Networks, and DRONE SYSTEM. Three drone types: Delivery (item transport), Combat (engages aliens), Repair (fixes machines). Build Drone Ports to deploy autonomous drones.
Adds advanced mobility equipment: Stilts MKII/MKIII, Speed Boots, Jump Pack, Rail Runner MKII, Speed/Jump Pads, and the Hover Pod personal vehicle!
Adds environmental hazards and protective equipment including Hazmat Suit, Radiation Shield, and Antidote.
Adds MKIII/MKIV/MKV versions of Smelters, Assemblers, Drills, Threshers, and Planters. Properly tiered: MKIII=Floor2, MKIV=Floor3, MKV=Floor4.
Core framework mod providing shared systems for health, damage, narrative, equipment, and environment mechanics for other CertiFried mods.
Auto-restocks inventory from nearby chests. Now with configurable cooldown for better performance. Updated for EMU 6.1.3.
Builds on the agricultural mechanics, adding new ways to increase production and to preserve the Calyxian environment.
Greatly expands the post-Sierra technology and recipe options, addressing gameplay shortcomings and providing opportunities for high-investment high-reward infrastructure.