Details

Last Updated
9 months ago
First Uploaded
9 months ago
Downloads
1.8K
Likes
1
Size
66KB
Dependency string
bananastudio-EveryEnemyInA5MeterRadiusExplodes-1.0.0
Dependants

Categories

Installation

  1. Install BepInExPack.
  2. Install Configgy.
  3. Download the mod files and place them in the BepInEx/plugins directory.
  4. Launch the game.

Configuration

This mod provides several configurable parameters to customize the mod. These settings can be adjusted in the configuration file generated after the first run.

Explosion Settings

  • Radius: The radius within which enemies will explode. Default is 5f.
  • Limit: Limits the number of targets affected by the explosion. Default is 0 (infinite).
  • Cooldown Time: The cooldown time between explosions. Default is 2f.
  • Can Hit Gameobjects More Than Once: Determines whether a game object can be hit by the explosion more than once. Default is true.
  • Random Time: Enables random time for explosions. Default is false.
  • Preset Explosions: Select a predefined explosion type. Options include Big. Default is Big.
  • Explosion Path: The path to the explosion prefab. Default is "Assets/Prefabs/Attacks and Projectiles/Explosions/Explosion Big.prefab".

Behavior Toggles

  • Include Everything: If enabled, includes all objects in the explosion. Default is false.
  • Include Player: If enabled, includes the player in the explosion. Default is false.
  • Duplicate Them: If enabled, duplicates the objects instead of exploding them. Default is false.
  • Destroy Them: If enabled, destroys the objects instead of exploding them. Warning: Do not enable this. Default is false.
  • InstaKill Enemies: If enabled, instakills the enemies instead of exploding them. Default is false.
  • Show Sphere: If enabled, shows a sphere representing the explosion radius. Default is false.
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