

Zen ModLib
Shared code library used in all ZenMods.Details
Zen.ModLib
This is a core dependency, shared library for all ZenMods
It encapsulates common reusable functions and behaviors that are shared across all ZenMods
It should be included automatically by any ZenMod
you install if you are using a package manager like R2 or Gale. If you are not using a package manager, you need to install this manually.
Generally this would be run with other ZenMods
. However, even by itself, it applies the following:
- Validates all the items and recipes added to the ObjectDB from any mods to make sure they are formed correctly.
- Puts your avatar into a floating animation when you are in debug fly mode. So that's nice.
- Fixes a few small vanilla bugs:
- Remove blank PlayerKeys
- Hide the ExitMenu KeyHint
- Allow TextInput while in Inventory
- Make sure the fire is actually lit under Cauldrons
- Gamepad fixes
- Prevent logging "Parse Error Platform User ID"
- Optional Mouse3/Mouse4 button swap
- Prevent excess stamina drain when running and transitioning into an attack.
- Allow the camera to rotate 360 while using tools with the HUD hidden.
- Fix the text on turrets: wordsClumpsTogether
But you should really use this in conjunction with another ZenMod
, because that's its intended purpose.
Learn more via the links below...
Improve Your Experience
ALL ZenMods
The full collection of all Zen MODS:
- Radically improved QoL
- Incredible performance
- Pre-configured
- 100% Gamepad support
- Spectacularly immersive
Enjoy!