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Last Updated
4 months ago
First Uploaded
4 months ago
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Dependency string
VoidCrewModdingTeam-Delayed_Shards-0.1.1
Dependants

Delayed Shards

Version 0.1.1
For Game Version 1.0.3
Developed by 18107, Dragon
Requires: BepInEx-BepInExPack-5.4.2100, VoidCrewModdingTeam-VoidManager-1.2.5


💡 Functions - Stores functional shards when inserted into the astral map, which may be activated on demand

  • On insertion of a minefield or excort shard, a related counter is incrimented.
  • Clients can request activation of stored data shards.
  • Provides a GUI display of stored escort and minefield shards.
  • Provides keybinds and commands for shard execution.
  • Settings can be configured at any time via F5 menu.
  • Data is propogated from host to clients with the mod.

🎮 Client Usage

  • The Host must have the mod.
  • The Pilot should have the mod.
  • Shard count can be viewed in the bottom left corner when visible. Default visibility requires the local player to actively be piloting.
  • Configure mod settings at F5 > Mod Settings > Delayed Shards.
  • Activate Escort and Minefield shards with keys 2 and 3 while sitting in the pilot's seat.
  • Clients without the mod can use !ActivateShard and !CountShards instead of keybinds.

👥 Multiplayer Functionality

  • ✅ Client
    • The Pilot should have the mod
  • ✅ Host
    • The host must have the mod
    • If the host leaves the game and the new host doesn't have the mod, all inserted shards will be lost!!!
  • ✅ Session
    • Requires the room to be marked as Mod_Session.

🔧 Install Instructions - Install following the normal BepInEx procedure.

Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.

✔️ Mod installation - Unzip the contents into the BepInEx plugin directory

Drag and drop DelayedShards.dll into Void Crew\BepInEx\plugins

Known Issues

  • If the host leaves the game and the new host doesn't have the mod, all inserted shards will be lost.
  • Audio for escort/minefield summon played on insertion rather than on execution.
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