
Tuner
A simple mod to enhance the sound of guitars, tambourines, maybe even boomboxesDetails
Tuner
art by cxong
Usage
The Tuner mod works out of the box without any input. You can simply press / (default keybind) to cycle through effects (including to turn Tuner effects off).
Customize
[!TIP] If you'd like to use configure your own custom mode, you can add/edit a configuration file with your desired values at
%AppData%\godot\app_userdata\webfishing_2_newver\tuner.json.
You can read more about these values and how AudioEffectReverb works at the Godot docs
{
"room_size": 0.38,
"damping": 0.4,
"spread": 0.7,
"hipass": 0.08,
"dry": 0.7,
"wet": 0.3,
"predelay_msec": 150,
"predelay_feedback": 0.04
}
damping: Double
Defines how reflective the imaginary room’s walls are. Value can range from 0 to 1.
dry: Double
Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1.
hipass: Double
High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1.
predelayFeedback: Double
Output percent of predelay. Value can range from 0 to 1.
predelayMsec: Double
Time between the original signal and the early reflections of the reverb signal, in milliseconds.
roomSize: Double
Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1.
spread: Double
Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1.
wet: Double
Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1.
Changelog
See here
