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Last Updated
last year
First Uploaded
last year
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32KB
Dependency string
Aresiel-StatsMenu-1.0.5
Dependants

Wizard of Legends StatsMenu Mod

A mod that adds a menu for your stats to Wizard of Legends. The menu opens by default alongside your inventory.

Configuring

You can configure a keybind to open the menu independently from the inventory. Do this via the config file located at GAME_DIR/BepInEx/config/dev.aresiel.wol.statsmenu.cfg, you need to have ran the game at least once with the mod for this file to exist. The ToggleMenu value needs to be a key recognized by UnityEngine.Input.GetKeyDown. Example config that binds the home key:

[Keybindings]

## The key used to toggle the menu while the inventory is closed. Name of the key, as used by https://docs.unity3d.com/ScriptReference/Input.GetKeyDown.html
# Setting type: String
# Default value: 
ToggleMenu = home

Description of stats

Stat Description
[CRIT HEAL CHN] Chance of critical heal
[HEAL AMOUNT] Amount you're healed, displayed as percentage of base value
[EVADE CHANCE] Chance you'll evade an attack
[EFF ARMOR] Effective armor, the armor stat with the damage taken modifier calculated in. (1-(1-ArmorStat)/DamageModifier)
[SHIELD] Amount of shield you have
[CRITICAL] CHN: Chance of critical hit, DMG: critical damage
[COOLDOWN] Cooldown displayed in seconds and as percentage of base value
[KNOCKBACK] TKN: How much knockback you take, displayed as percentage of base value, GVN: How much knockback you give, displayed as amount and percentage of base value
[SPEED] Your movement speed, displayed as percentage of base value
[STUN DURATION] How long you stun an opponent, displayed as percentage of base value
[SIG DAMAGE] How much damage your signature deals, displayed as percentage of base value
[SIG GAIN] How much signature charge you gain by attacking, displayed as percentage of base value
[SIG DECAY] Passive: How much signature charge you lose while the signature isn't charged, Active: How much signature charge you lose while the signature is charged, both displayed as percentage of passive's base value
[CURR GAIN] Gold: How much gold you gain, displayed as percentage of base value, Gems: How much extra gems you get, displayed as amount.
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