

Various cutscene skip options
The "Skip song playback" feature is incompatible with mm_recomp_song_utils's skips
Because this patches commonly patched functions (CutsceneManager_Start & CutsceneManager_Queue), we are also exposing events so that other mods may make use of this pattern without having to also patch them.
RECOMP_CALLBACK("ProxyMM_SkipIt", SkipIt_ShouldCutsceneStart)
void MyMod_ShouldCutsceneStart(s16 csId, Actor* actor, bool* should) {
if (csId == 1) {
*should = false;
}
}
RECOMP_CALLBACK("ProxyMM_SkipIt", SkipIt_ShouldCutsceneQueue)
void MyMod_ShouldCutsceneQueue(s16 csId, bool* should) {
if (csId == 1) {
*should = false;
}
}