

A mod loader for Aloft to facilitate content-only asset bundle mods for Aloft. AloftModLoader aims to erase the boiler plate of creating a content only and plugs content directly into Aloft dynamically at run time.
Install BepInEx-Unity.Mono. Tested and built against with v6.0.0-pre.2
Copy the contents of the plugins directory into Aloft/BepInEx/plugins.
Get Unity version 2021.3.12f1 from unity's download archive
Install BepInEx Tested and built against with v6.0.0-pre.2
Get thunderkit set up (used release 9.1.0): https://github.com/PassivePicasso/ThunderKit
Copy the plugins/AloftModFramework.dll file into the Thunderkit Unity project inside Assets.
Create your thunderkit project (pipeline and manifest). Pipeline output (asset bundle locations) must output to Aloft\Aloft_Data\StreamingAssets\amf to be loaded automatically.
View the frameworks github page for help creating your first recipe.