
Funger Combat Pack
Makes ATLYSS battles feel like Fear & Hunger (2: Termina) encounters by adding combat music and replacing some audio.Details
Funger Combat Pack
"Worse. It's made by a Wobbuffet" -Marioalexsan
Mod collab with RockOn!
Adds combat music to all zones, changes dungeon/arena music, and changes the enemy aggro sound with Fear & Hunger audio, including a bonus option for Fear & Hunger 2: Termina.
- All my ModAudio route files and scripts will be made available at Github under CC BY-NC-SA. Filled with comments
- If you need to contact me, you can use the ATLYSS Modding Central Discord server or my thread in there. I prefer pings than DMs, thanks
List of Features
2 Customisable toggles. Suggest using EasySettings.
Fear & Hunger Combat PackFear & Hunger 2: Termina(Off by default)
Tracks List
Added combat music to all zones using modified scripts from Combat Audio Pack.
- Fear & Hunger
- Muted Aggression when fighting regular enemies, in Sanctum Catacombs battles, or against other players
- The Four Apostles when fighting elite enemies and in Crescent Grove battles
- Pulse and Anxiety when fighting bosses or players in the arenas
- Prelude to Darkness after defeating dungeon bosses
- Fear & Hunger 2: Termina
- Breath Of The Moon when fighting regular enemies, in Sanctum Catacombs battles, or against other players
- Desperation when fighting elite enemies and in Crescent Grove battles
- Pulse and Anxiety 2 when fighting bosses or players in the arenas
- Dark Outside after defeating dungeon bosses (didn't use extended since I doubt most would listen to a 6 minute track)
- Both
- Enemy Aggro = Enter Combat
- Sanctum Arena = Mist Jingle
- Executioner's Tomb = Tomb of the Gods
Credits & Resources
- Credits
Miro Haverinen:All audio used in this mod is used from Fear & Hunger and Termina. Developed by Miro Haverinen (alias: Orange~)RockOn:Credits for the icon and playtesting the pack, which we had ran into a few fatal mistakes. Mod pageMarioalexsan:Creator of ModAudio, implementing many of the feature requests I had that are used in this pack. Taught us how to use the library and also Lua, troubleshooting and verifying our route files for us as well. Mod pageKiruex:The Crow Mauler recreated in the icon was done using the TZH group's Clandestine ContentPack. Mod page
- Resources
Compatibility
This pack was designed for game version 112025.a4 using ModAudio V4.1.2, and does not locally contain any music.
If any major changes are made to the vanilla game, this pack is at risk of having incompatibilities.
Combat music will play when my routes are playing. Most of my routes are using ModAudio_Map_NAME_Action so there should be little external conflict.