

CommonAPI is a general purpose plugin library for Bomb Rush Cyberfunk, which allows modders to do a variety of things more easily.
CommonAPI was used in the Millenium Winterland SlopCrew event to drive the NPCs, cutscenes and progress saving. It was also used to pull the character shaders from the game, to make the NPCs look as accurate as possible to the other characters in the game.
AssetAPI.GetShader(ShaderNames shaderName) to retrieve a character or environment shader.Check out the CommonAPI Sample Project, it showcases how to create a custom app and custom save data.
Make sure you have a BRCPath environment variable defined on your system, which points to the root folder of your Bomb Rush Cyberfunk installation. This way the project can find the required DLLs.
Do NOT bundle this assembly with your plugins - Simply add it as a reference in your projects and utilize the dependencies section in your plugin's manifest.json to add CommonAPI as a dependency, and do the same with the [BepInDependency] attribute in your BepInEx plugin class.