

Error Handler implements an error dialog that, when the game would normally crash, simply lets you know that something went wrong, logs the error to the BepInEx console and asks if you want to ignore it or soft-restart the game.
After a configurable amount of errors in a row or errors happening too close to eachother, you can also choose to ignore future errors until another level loads.
Additionally you can also set it to ignore and suppress any error, and it will simply just log them to the BepInEx console.