

This library holds a bunch of utilities I found necessary to create whilst I created BW Chaos, and that continues to remain useful on other projects. In these utilities are my Prefs system, numerous extension methods, and my serialization utilities (byte array lossless joiner and separator, Vector3 byte converter).
JeviLib also includes many extra utilities I created because I can see others having a use for them.
The current release of JeviLib (v1.1.0) is not 100% functional as a result of differences between BONEWORKS and BONELAB. This version has only seen the light of day as a response to the need to release this if the mods I develop with it are to be used. Seeing as Jevil.Preferences is the most "ironclad" part of this library, with Jevil.Patching and Jevil.IMGUI close behind (both being used extensively in the prototyping of other mods as well as internal use within this library), it should function fine.
Outside of these, and the serialization utilities, I do not guarantee that every feature works, but if there is a subsystem of note to likely steer clear of, it would be Jevil.Spawning.Zombies due to its resources not being updated from BONEWORKS, however Jevil.Spawning.Barcodes and Jevil.Spawning.JevilBarcode should work fine, as they were written specifically for BONELAB. Also, Jevil.Instances should work for the rigs, audio manager, player health, and body vitals, but not for the mixers, cameras, or players.
Due to these reasons of incompleteness, I will hold off on releasing JeviLib_Debug until I get everything working. Until then, if you want a version of JeviLib with the debugging checks and logs, you can clone and build JeviLib from the GitHub repository.
1.1.2
1.1.1
1.1.0
Unique.Jevil.Spawning namespace, so far just used for spawning EarlyExits of different varieties and spawning Ammo boxes. Untested, so good luck lol.1.0.1
1.0.0