Cut Content Restorer
Restores (most) cut content from BONEWORKS that was left disabled in the game scenes.
Watch the Mod Trailer here
Features
- Restores hidden objects across all Campaign/Sandbox/Arena levels
- Restores cut Eder22 gun settings
- My goal was to restore as much cut stuff as possible without breaking the level progression, so stuff like blocking geometry will not be enabled.
Current Levels with Restored Content (so far)
- introStart (the calibration)
- Main Menu
Campaign
- Breakroom
- Museum
- Streets (minor)
- Runoff (minor)
- Sewers (minor)
- Warehouse
- Central Station (minor)
- Tower (minor)
- Time Tower
- Arena
- Throne Room
Arena
- Fantasy Arena
- Zombie Warehouse
Sandbox
- Museum Basement
- BlankBox (Toggleable in MelonPreferences)
- Redacted Chamber (TONS)
- Handgun Range
- Tuscany
- Hover Junkers (minor)
Settings
-
Cut and broken Eder22 Gun Settings is toggleable in MelonPreferences, can get in the way after a while lol
-
Same with cut BlankBox content for the optimal physics environment, it can also interfere with custom maps.
-
Throne Room has a toggle for the Exit Portal that blocks the End Cutscene and Void Entities.
-
Backpack Straps on the player can be toggled, being enabled can interfere with custom playermodels.
Other
If there's anything i missed to enable, please DM me on Discord: Digit4lSpace
Thanks to Koniving for final testing!
Update Changelog
1.0.0
1.1.0
- Added settings for the Backpack Straps
- Added Breakroom
- Added Handgun Range
- Restored the Fire Particles from the Reclamation Bin
- Restored additional cut Exit Portal Particles in all Levels
1.1.2
- Disabled oversized Speaker debris in Redacted Chamber
- Moved a desk in Redacted Chamber that was clipping in a wall