
666PityPoster
Feeling unlucky? Know for sure with real-time 666 Odds!Details
Changelog
[0.1.3]
Changed
- Whole-run Luck now displays as
x/100. 50 is typical, 0 very unlucky, 100 very lucky. - Whole-run Luck now uses a calibrated score based on exact tail probability instead of a z-score, reducing false “Unlucky” classifications at small odds or spin counts.
- Odds now display with one decimal place, for example
1 in 1.3. - Poster spacing and formatting updated.
Added
- Reworked spacing and formatting of what we output to poster. Im still too lazy to get TMP autosize to work.
- Importantly, my changes need the linespacing value to be changed from the previous default in the bepinex config to render correctly. I implemented a config schema that should overwrite your config and do this for you.
Notes
- If the poster layout appears incorrect after updating, delete the config and reload the game.
[0.1.2] - 2025-??-??
Changed
- Minor internal changes. No user-facing impact recorded.
[0.1.1] - 2025-??-??
Removed
- Leftover logging statements.
[0.1.0] - 2025-??-??
Added
- Initial release.