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A mod with some quality-of-life changes for oxygen management and some good tools for developers. And more tweaks to come!
.SetRemainingOxygen <Player (Player)> <Value (Single)> [Percent (Boolean)]: Sets the remaining oxygen for the specified player.Heal <Player (Player)> <Value (Single)> [Percent (Boolean)]: Heals the specified player specified value.SetThrowStrengthMultiplier <Player (Player)> <Multiplier (float)>: Sets the throw strength multiplier for the specified player.SetMaxHealth <Value (Single)>: Sets the max health for all players to the specified valueI've tested this mod with two game instances (just me), but it should work fine with more players
me.