Changelog

All notable changes will be documented in this file. This project adheres to Semantic Versioning.

1.0.3

  • Added missing monster alerts when boombox is stashed
  • Host settings are now correctly applied when you leave a lobby and then host your own
  • Changed mod startup to manually register settings
    • This (hopefully) fixes the surprisingly common scenario where if the mod is installed after the game is started, the game doesn't auto register its settings.

1.0.2

  • Fixed issue during config if no tracks were loaded
  • Removed BoomboxPriceSetting no lobby restriction. Price can now be changed even in a lobby, but only by the host.
  • Adjusted Spookbox text emission to be slightly green

1.0.1

  • Added missing resource file

1.0.0

  • Initial Release
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