

In the game Content Warning on version 1.19.e there is a bug that appears on the third day of the quota. If you leave the camera on the floor of the bell in the Underground scene and start climbing to the surface, the game will mistakenly count the quota as a defeat, even if the camera is still in the bell.
The condition for checking the presence of a camera in the bell was triggered before the Surface scene was loaded, which led to a false detection of the absence of a camera.
The mod adds a delay before checking for a camera to make sure that the Surface scene is fully loaded. The UnityMainThreadDispatcher library is used for this, which allows you to perform a check in the main stream of the game after the loading of the scene is completed.
.zip file.LastDayLostCameraFix.dll file into the Plugins folder of your Content Warning game directory.Plugins folder exists. If it doesn't, create it manually.If you want to make changes to the mod or study its source code, then go to the GitHub Repository. The description of how to build the project is written in the README file on Github.
This project uses the following licenses: