Details

Last Updated
2 years ago
First Uploaded
2 years ago
Downloads
38K
Likes
8
Size
161KB
Dependency string
kremnev8-PlacementPlus-1.6.4
Dependants

v1.6.4

  • Fixed extended grid appearing when using hoes
  • Fixed cursor positioning errors when using 1xN and Nx1 cursors
All changes

v1.6.3

  • Allowed to grid place, dig and paint with extended range
  • Allowed to grid paint entities
  • Fixed not all paint brushes being available for hot swap
  • Fixed items being consumed and damage being applied in creative mode

v1.6.2

  • Updated to work with game version 0.6.0 or higher.

v1.6.1

  • Update to CoreLib 2.0.0

v1.6.0

  • Fixed compatibility with game version 0.5.2.0 and higher
  • Removed force rotation feature, as it has been added to vanilla

v1.5.2

  • Fixed that Obsidian walls and ground could be replaced
  • Added implicit change of mode from 1x1 to nxn when size is changed

v1.5.1

  • Fixed that walls were dug with shovel

v1.5.0

  • Added ability to dig in grids
  • Added ability to replace ground tiles

v1.4.1

  • Fixed musket sound being played when placing in a grid

v1.4.0

  • Fixed compatibility with game version 0.5.0.0 and higher

v1.3.0

  • Migrate to BepInEx BE builds

v1.2.0

  • Migrate to CoreLib 1.0.0

v1.1.3

  • Added ability to change paint brush colors with a key
  • Allow placing fences and rugs in a grid

v1.1.2

  • Fixed rotation not applying for drills and mechanical arms if grid size was 1x1

v1.1.1

  • Allow using vanilla belt placement logic when holding a button

v1.1.0

  • Added even grid sizes of 2x2, 4x4 and 6x6
  • Added feature to select rotation of belts, drills or mechanical arms
  • Allow placing rails in a grid

v1.0.2

  • Allow spawner tiles to be placed in a grid

v1.0.1

  • Fixed golden plants not being planted

v1.0.0

  • Initial Release
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