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Dyson Sphere Program
SmartEjectors
Dyson Sphere Program
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SmartEjectors
A Dyson Sphere Program mod that makes EM Rail Ejectors smarter
DanielHeEGG
https://github.com/DanielHeEGG/SmartEjectors
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18K
Likes
3
Size
115KB
Dependency string
DanielHeEGG-SmartEjectors-1.3.3
Dependants
0 other mods
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Modding Wiki
Modding Discord
Categories
Dyson
Quality of Life
SmartEjectors
A Dyson Sphere Program mod that makes EM Rail Ejectors smarter.
Features
Independently configurable features
Ejectors select Orbit 1 by default
Ejectors stop firing when local dyson sphere is filled
Ejectors stop firing when local dyson swarm exceeds a certain size, proportional to the number of available nodes
Changelog
v1.3.3
Fixed performance issue with ejector logic, see issue
#1
for more details
v1.3.2
Fixed visual bug of ejectors stuck in firing state
Redo ejector disabling logic with transpilers
v1.3.1
Fixed bug where nodes that are not constructed count towards available nodes
v1.3.0
Added feature where EM Rail Ejectors stop firing depending on swarm size
Added features section in README
v1.2.1
Readme file changes not committed in v1.2.0
v1.2.0
Added feature where placed EM Rail Ejectors select Orbit 1 by default (can be disabled in config, follows host settings in multiplayer)
v1.1.3
Added zhCN language support
v1.1.2
Disabled EM Rail Ejectors now show "Disabled - Filled Sphere" instead of "Idle"
v1.1.1
Fixed missing required dependency in thunderstore
v1.1.0
Added support for Nebula Multiplayer (new dependency:
NebulaMultiplayerModAPI
)
v1.0.2 - v1.0.4
Code formatting, no functional change
v1.0.1
Added process filter for game executable
Fixed bug where disabled ejectors draw full charging power
Categories
Dyson
Quality of Life