

Version 2.6.0 - Fixed terrain generation code that has been broken since version 2.0.0. I wouldn't upgrade if you have an existing save. Your planets may morph into their true form. This probably isn't a good thing if you have buildings on them.
Version 2.5.15 - Add new Planet Types (IceGelisol 2/3, FrozenTundra, PandoraSwamp 1/2, Crystal Desert, Savanna)
Version 2.5.14 - Update for DSP 12900 (New Planets Not Yet Added, I'll be working on them today)
Version 2.5.13 - Starfi5h's Nebula Compatibility fix
Version 2.5.12 - Better Nebula Compatibility RE: Spray Coater Graphics
Version 2.5.11 - Add toggle for starting system rare
Version 2.5.10 - Add slider for planet rotation in Sol Generator for @Cidno
Version 2.5.9 - Possible bug fix for reported veins in starmap
Version 2.5.8 - Fix Scarlet Ice Lake Ice. Can now walk/build on.
Version 2.5.7 - Fixed duplicate space capsule
Version 2.5.6 - Improve Teleportation Functionality
Version 2.5.5 - Fix Mecha Scaling when teleporting and add debug scale value for funsies.
Version 2.5.4 - Fix Vanilla Generator Saves
Version 2.5.3 - Added some missing code from recent updates that dpmm99 discovered
Version 2.5.2 - Fixed Ice Gellisol rocks
Version 2.5.1 - Fixed Autosave and LastExit
Version 2.5.0 - Changed the way GS Handles Saves. No longer injects GS data into the DSP save file.
Version 2.4.26 - BACKUP SAVES!!! Prevents some errors when loading saves.
Version 2.4.25 - BACKUP SAVES!!! Assumed Working in latest DSP Update. Save loading fixed.
Version 2.4.24 - Recompile for latest DSP Update 0.9.25 , untested. May still not work or throw errors.
Version 2.4.23 - Fix Camera Shift when loading game after moving camera in system display
Version 2.4.22 - Add Inner Planet Distance as Star Specific Override to GSGen
Version 2.4.21 - Fix bug with Vanilla Gen
Version 2.4.20 - Fix bug with comet generation
Version 2.4.19 - Fix Planet Placement and Solar Values in GSGen. Fix SystemDisplay. Add "Start at PlanetName". Fix Nebula Compatibility (thanks starfish!)
Version 2.4.18 - Fix orbit spacing :)
Version 2.4.17 - Add options to change star/planet naming in GalacticScale Generator
Version 2.4.16 - Add variable to increase orbit spacing to GalacticScale Generator
Version 2.4.15 - Add solar power settings to GalacticScale Generator
Version 2.4.14 - Improve Nebula Compatibility
Version 2.4.13 - Fix another blueprint bug
Version 2.4.12 - Hopefully fix blueprint error on 510 size planets.
Version 2.4.11 - Hopefully fix logistic vessel pathing around huge stars. Thanks 46bit
Version 2.4.10 - Hopefully more compatibility with Nebula. Fixed Spraycoater attaching to existing belt. Fixed spraycoater graphical glitch. Fixed a few small bugs. Thanks starfish!
Version 2.4.9 - Fixed blueprints using extra space
Version 2.4.8 - Fixed Lava & Hurricane Themes missing rocks. Added hint text to galaxy select. Clamped solar power to 1-500%. Fixed GS2 Star Overrides not loading correctly. Fixed bug where planetdetail wouldnt close on game start.
Version 2.4.7 - Fixed Error when saving games with short names. Added configurable mouse tolerance for systemdisplay. Fixed Planet name text flickering in center of screen when clicked.
Version 2.4.6 - Fixed Warning System for Raptor (Hopefully). Fixed Quickstart bug from 2.4.3
Version 2.4.5 - Fixed Autosave Galaxy Setting Spam. Will require generator recompile.
Version 2.4.4 - Fixed error in console code. Will require generator recompile.
Version 2.4.3 - Fixed space capsule doubleup on non skip gamestart
Version 2.4.2 - Fixed Vanilla and Sol Generators
Version 2.4.1 - Fix the icon :)
Version 2.4 - Merge Experimental and Main Branches - Fix a bunch of bugs
Version 2.3.16 - Comets added to GS2 Generator
Version 2.3.15 - Test GS2 More realistic solar power. Settings update. Will require generator recompile.
Version 2.3.14 - Fixed blueprints at poles. Now deletes logs older than a week
Version 2.3.13 - Fixed issues in galaxy select. Fixed loading game when in space. Fixed loading game putting player inside planet. Fixed Obsidian theme for new games.
Version 2.3.12 - Removed a lot of logspam. Fixed error on quit while planets loading
Version 2.3.11 - Fixed version
Version 2.3.10 - Fixed the galaxy select star/planet labels. Hit alt to get them all to show
Version 2.3.9 - @starfi5h 's super fast start implemented. No more waiting for every planet to load! Fixed bug when quitting before all planets are generated.
Version 2.3.8 - Fix gamestart - Nebula tested and working at least as far as new game is concerned
Version 2.3.7 - SystemDisplay updates, Nebula Fixes. Maybe nebula works, maybe it doesn't :)
Version 2.3.6 - Maybe nebula works, maybe it doesn't :)
Version 2.3.5 - Fixed cargo ships not docking on outer planets in large systems
Version 2.3.4 - Further refinement of system view
Version 2.3.3 - Implemented System View in Galaxy Select Screen. Click a star to view the system. Currently testing scale of planets etc, help by trying new values under Debug Options in settings. Post screenshots to our discord if you find a combination that works well. I'm thinking we might need to apply some sort of logarithmic compression to boost tiny planets and shrink huge gas giants.
Added CloseError as a dependency. You're probably going to get errors, why look at the red box of annoyance if you don't have to?
Version 2.3.2 - Finally fixed North/South Pole markers on non standard planet sizes :)
Version 2.3.1 - Changed Luminosity Boost. Fixed Slider rounding error. Fixed Moon size for Starter Planet.
Version 2.3 - Experimental UI Changes to sliders. Includes button to switch between slider and text entry. Floating point bug not fixed. :(
Play with friends! https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/
Remember to swing by our discord for planet themes, custom galaxies, blueprints, and help! https://discord.gg/NbpBn6gM6d
What can be customized?
And so much more that I've forgotten. Documentation might be coming soon! (If enough people bug me about writing it)
/!\ READ THIS
https://discord.gg/NbpBn6gM6d To talk about the mod and ask me questions directly :)
You can find all the releases and patch notes on the discord server or https://github.com/Touhma/DSP_Plugins/releases
Go on the discord or post a ticket here : https://github.com/Touhma/DSP_Plugins/issues
This mod is pretty much incompatible with anything touching on any part of the generation, though we try and work with other mod creators to address compatibility issues.
We need feedback, bug reports, and ideas. Plus we are always looking for dev help!.
Have fun!
Use the Thunderstore Mod Manager. It's much better than manually installing.
First Install Bepinex in your game folder : https://bepinex.github.io/bepinex_docs/master/articles/user_guide/installation/index.html?tabs=tabid-win
Then Download the latest release of the mod : https://github.com/Touhma/DSP_Plugins/releases
Add it in bepinex plugins folder in your game : %gamefolder%\Dyson Sphere Program\BepInEx\plugins
Launch the game and you should be all set !
All settings are in the in game settings menu There are 2 generators in the beta release:
Additional generators are available in discord, and can be created by the community! Documentation on this feature will be written soon.
We spent a lot of time working on that mod so please ... don't be a thiefy mcThieferson.
If you have some features or ideas that would need our code to work, talk to the main dev first ( innominata#0454 ) on Discord about it. GS2 is very expandable, and you can probably do it easily with a generator or other plugin.
If you wanna fix something, please go ahead and do a pull request, we'll happily credit you for your work.
Do NOT make a mod just to change the default configuration or a few parameters, create your own generator instead :) if it's good it can make it to the official release of the mod.
We would love that mod to be a framework for community created plugins concerning everything around the generation of the moons, planets, stars, etc
This mod is and will always be free of charge for everyone.
Old Docs: https://centrebra.in/
Credits: