

This mod alternates your starting inventory (10 copper and iron bars) to something else. 3 options right now.
It is not like super balanced but i don't think that enough is somehow OP. Huge is huge, thats why it called huge.
Gives a very few machines to reduce this manual stage a bit.

Gives enough to don't dig and craft things manual, to build a small mall which will replicate more things.

Huge is huge. A lot of basic things, a dozen of wireless power towers (WPT) and couple of thermal power stations (TPS) to have no problems with energy. You can't build unopened things via menu at the bottom, to build them take them from inventory.

Every option has 30 magnetic coils, 30 circuit boards and 10 gears for early techs to skip manual digging/crafting and open basic building tools.
Researching early techs rewards you with buildings, so for few its more likely 3 miners, 4 smelters and a couple more belts&sorters.
nop