

Open Dyson sphere editor (press "Y") and you can find buttons in the bottom-left corner, to select which megastructure you plan to construct. Then you can design your megastructure, just like designing a Dyson sphere.
You need to launch the corresponding rockets (see new items in the images below) in the silo to build the megastructure. Besides, you still need to eject [solar sail] to fill the shell of the megastructure, aiming to provide energy for the mega structure.
打开戴森球编辑器面板(按下Y),就可以在左下角选择要在当前恒星上修建哪一种巨构建筑。之后你就可以像设计戴森球一样设计新的巨构建筑。
你需要在发射井发射对应的火箭,此外你仍然需要弹射太阳帆来填充壳面,以此来为巨构建筑供能。像戴森球一样,更多的结构和壳面能够提升巨构建筑的最大效能。但与戴森球不同的是,太阳帆在被壳面吸收前不提供任何效能或产出。

(just like [ray receiver] generating [critical photon]s, which must be set to substance generation mode).Building an interstellar assembly allows you to assemble items on a MegaStructure. You can set up up to 4 recipes, and you need to build the [Exchange Logistic Station]
on the ground of the same galaxy, in order to provide resources, materials or to receive products. The production speed is influenced by the energy assignment and the production speed of the recipe itself. The overage energy will be automatically used for produce [multi-functional components]
, which can be directly assembled into a variety of production buildings and logistics items at great speed, even satellite substations and artificial stars, and do not require any additional materials. This means you can go out with just a bunch of [integrated components].

Warning: The [Component integration station] in the old version is not deleted, but they will not work any more, and you can no longer make them. Besides, those buildings will harm the efficiency of the Interstellar Assembly now. So you'd better remove them. If you want to receive [multi-functional components], use [Exchange Logistic Station]
.
Note: Interstellar assembly cannot start and stop at will. Therefore, if one of the various materials required by a recipe is insufficient, (its supply cannot meet the speed of full-speed production). Although the actual output will slow down, other sufficient materials may still be consumed at full speed, which means that they may be wasted. At this time, it is recommended that you manually reduce the energy distribution ratio of this recipe to avoid waste.
Warning: It is not recommended to choose a fractional formula, which will consume raw materials with exaggerated proportions and produce very little products.
Tip: If you use an interstellar assembly to produce the interstellar assembly carrier rocket and you do not set up the slot of this kind of rocket, then the rocket will be automatically used to build the frame of this interstellar assembly itself.
Tip: If a product of one recipe is the material of another recipe (in the same interstellar assembly), it can be automatically transported inside the megastructure without the necessity to set that item's slot in the [Material Exchange Logistics Station] on the ground.
on the surface to produce [Casimir crystal]s (must be set to substance generation mode). Or produce optical grating crystal by building
.v1.1.3: Fixed a bug which has caused the energy distribution between multiple interstellar assembly to affect each other.
Fixed an error that occurs when the interstellar assembly is working in a galaxy which does not have any surface output/consumption (this will not occur in normal games).
Fixed a bug that the interstellar assembly will not produce items for a long time if it had negative energy for a period of time.
Change default value of speed ratio, if you've installed version1.1.2 before, this will not affect your game.
v1.1.2: Fixed an error caused by the null [Exchange Logistic Station].
v1.1.1: Since the speed of Interstellar Assembly might not be balance, players can now adjust the speed factor in config file.
Fixed a bug that the real speed is much slower than it should be.
v1.1.0: REMAKE THE Interstellar Assembly! Now you can make anything in the interstellar assembly. Please read the chapter of Interstellar Assembly.
v1.0.3: [multifunctional components] can now synthesize [quantum chemical plant]. Receivers can be switched to each other by upgrading (but are limited by the upgrade logic, the intermediate building is necessary when switch buildings with 3 and more levels distance), which MIGHT make this MOD adapt to BlueprintTweaks. Fixed a text error when entering the Dyson Sphere Editor interface.
v1.0.2: Fixed an issue where some buttons could not be clicked at 2k or higher resolutions.
Provides a config setting that players can turn off the button show and hide animation (so that it will show or hide immediately).
v1.0.1: The button for planning megastructures has been put back in the lower left corner of the megastructure panel. In order to avoid obscuring the original buttons in the game, the new buttons will be automatically hidden when not in use.
Fixed some text errors.
Fixed an error that the star cannon's construction progress is negative.
Increased the amount of metadata production through the Science Nexus in later game.
Tooltips for multi-components that are automatically transported into the inventory no longer pop up repeatedly when editing a megastructure.
v1.0.0: Now, the multi-functional components produced by the Interstellar Assembly can be directly teleported to the mech inventory. See the Interstellar Assembly above for a details.
Now Science Nexus will provide a small amount of metadata according to the speed of producing hash points.
Fix some text error. Move the megastructure buttons to the top to avoid blocking other buttons.
Add Nicoll Dyson beam for mod TheyComeFromVoid. Note that this new megastructure is only available if you have TheyComeFromVoid with version higher than 2.0.0 installed. Science Nexus research speed has been nerfed to 1/3 only in the mod TheyComeFromVoid for balance.
接收为铁、铜、硅、钛、单极磁石或高能石墨(就像射线接受器生成光子一样,必须设置成物质合成模式)。建造星际组装厂可以让你在恒星上制造物品,你最多能设置4种配方,同时需要在同一个星系内的地表建造[物资交换物流站]
来为星际组装厂提供原材料并接受产物。生产速度受星际组装厂分配给该配方的能量以及该配方本身的制作速度。富裕的能量会自动用来生产[集成组件]
,它可以以极快的速度直接组装成多种生产建筑以及物流相关的物品,甚至包括卫星配电站和人工恒星,并且不需要任何其他材料。这意味着你可以出门只带一堆集成组件。

警告:原本的[组件集成装置]没有被删除,但是已经无法再制作,也已经无法使用。并且会伤害星际组装厂的工作效率,因此建议你拆除他们。如果你想接收[组件集成装置],请使用[物资交换物流站]
。
注意:星际组装厂无法随意启停,因此,如果一个配方需要的多种原材料的其中一种供应不足,无法满足全速生产的消耗速度,尽管实际产出会减慢,但其他的足够的原材料仍可能以全速消耗,这意味着它们可能被浪费。此时推荐你手动下调该配方的能量分配比例以避免浪费。
注意:不建议选择分馏配方,这会以及其夸张的比例消耗原材料并产出很少的产物。
小提示:如果你用星际组装厂生产星际组装厂运载火箭,且你没有设置接收该火箭的槽位,那么该火箭会优先自动被使用来建造星际组装厂的框架。
小提示:同一个星际组装厂内的一个配方的产物如果是另一个配方的原材料,则可以自动在巨构内部输送,而不需要你在地表建造的[物资交换物流站]中保留对应物品的槽位。
来产出卡西米尔晶体(必须设置成物质合成模式)。 或建造
来接收光栅石。v1.1.3: 修复了一个bug,该bug曾导致多个星际组装厂之间的能量分配互相影响。
修复了一个因为星系不存在任何地表产出/消耗而导致星际组装厂报错的问题(正常游戏中并不会出现这种情况)。
修复了一个因为星际组装厂能量值为负导致能量回正后长时间无产出的bug。
修改了速度比例的默认数值,如果你之前安装过1.1.2版本,这个改动不会影响你的游戏。
v1.1.2: 修复了一个因为交换站导致null报错的bug。
v1.1.1: 星际组装厂的制造基准速度可能不合理,因而现在可以被玩家修改,请在config文件中修改。
修复了一个星际组装厂实际制造速度和显示的理论最大速度相差60倍的bug。
v1.1.0: 重做星际组装厂,现在他可以选择配方来制造几乎任何物品。请查看星际组装厂介绍。
v1.0.3: [集成组件]现在可以合成[量子化工厂]。 各种接收器可以通过升降级互相切换(但受限于游戏升降级建筑的逻辑,相距超过2级的需要中间建筑才能互相切换),这可能会使得该mod适配BlueprintTweaks。 修复了一个进入戴森球编辑器界面时的文本错误。
v1.0.2: 修复了一个在2k或更高分辨率下较高的按钮无法被点击的问题。
提供了一个可以关闭按钮弹出和收回动画(从而使其立即弹出或收回)的config设置。
v1.0.1: 规划巨构建筑的按钮被放回了巨构面板的左下角,为了避免遮挡游戏原有按钮,新的按钮会在不用时自动隐藏。
更正了一些文本错误。
修复了一个导致恒星炮建造进度是负数的错误。
增加了游戏后期通过科学枢纽获取元数据的数量。
自动放入背包的多功能组件提示信息不再会在编辑巨构时反复弹出。
v1.0.0: 现在,星际组装厂产出的多功能组件可以选择直接被远程传送至机甲或使用接收器接收。具体描述见上方星际组装厂。
现在科学枢纽将根据产出科研点的速度提供少量元数据。
更正了一些文本错误。将巨构按钮移到了上方以免遮住游戏原本的一些按钮。
与另一个mod They Come From Void 进行联动并添加了新的巨构:尼克尔戴森光束。尼克尔戴森光束只有在你安装了该mod的2.0版本后才可用。为平衡,科学枢纽的研究速度仅在该mod中被削弱至1/3。
v0.4.1 & v0.4.2: Updated to work with game version 0.9.25.11985.
v0.4.0: Change some icons, add some instructions. Fix a bug, which may cause error when you try to open DysonEditorPanel in space.
v0.3.3: Optimize the calculation logic of the output research speed of the science nexus.
Science Nexus can now independently complete the entire process of unlocking any technology.
v0.3.2: The basic research speed of the Science Nexus has been restored to the original version, but the bonus provided by each level of technology has been reduced from 100% to 1%.
v0.3.1: Fix an issue with missing icon.
v0.3.0: Now the new items (except the receiver buildings) can be seen in the production statistics panel;
Add 2 new receivers to product graphite and optical grating crystal.
v0.2.0: The basic research speed of the Science Nexus has been reduced to 1/10; Changed some Dyson Sphere text descriptions.
v0.4.1 & v0.4.2: 更新以适配游戏版本0.9.25.11985。
v0.4.0: 修改了一些物品图标,新增了一些指示说明。修复了一个在外太空航行时打开巨构编辑界面会导致报错的bug。
v0.3.3: 优化科学枢纽产出研究速度的计算逻辑。
现在科学枢纽可以独立完成解锁任何科技的全过程。
v0.3.2: 科学枢纽的基础研究速度还原至最初版本,但每级科技提供的加成由100%下调至1%。
v0.3.1: 修复一个图标缺失的问题。
v0.3.0: 现在新物品(除了新的接收器)可以出现在生产统计面板中;
新增了两种接收器来接收高能石墨和光栅石。
v0.2.0: 科学枢纽的基础研究速度被降至原有的1/10; 修改部分游戏内的戴森球文本描述。