Blueprint Tweaks

This mod improves Blueprint system with QoL changes, new features like force pasting, foundation blueprints and more.
List of features:
Interface changes:
- Allow using 3rd person view in Blueprint mode.
- Allow toggling between 3d person and planet view when in Blueprint mode using
J key
- Selectively change recipes on machines during any moment using a new panel in blueprint inspector
- Selectively change cargo requested/provided by logistic stations in a new panel in blueprint inspector
- Allow changing building tiers. Left-click on a building in component panel to use.
Big features:
- Allow forcing Blueprint paste even if some buildings collide or can't be built. Use
Shift key to use this feature.
- Allow using LaTitude/LonGitude axis lock. Use
Ctrl + T/G to toggle
- Allow changing grid snapping. Set blueprint grid size in its settings, then press
Ctrl + B in desired initial position.
- Allow blueprinting on Gas Giants.
- Allow blueprinting Foundations. Also allows copying Custom foundations color palettes. If you blueprint buildings with foundations under them, you can place blueprint where foundations are needed. Blueprint strings with this feature are
compatible with vanilla strings.
- Allow to use blueprint like selection to Dismantle buildings. You can find its button in dismantle panel.
- Allow mirroring blueprints. Use
Shift + T/G to toggle mirror in LaTitude/LonGitude axis.
Axis lock supports: Blueprint, Construction and Reform modes
Grid snapping supports: Blueprint and Construction modes
All Keybinds are rebindable
All features can be disabled in config file located at Dyson Sphere Program/BepInEx/config/. By default everything is enabled.
This mod is fully compatible with Galactic Scale 2
This mod is fully compatible with Nebula Multiplayer Mod
Important Note: Nebula Multiplayer mod itself is NOT required. I only need its API plugin, which is separate.
More features might come in the future. If you have any feature you would like to see added, message me on Discord
Support me
If you want to support my work you can donate.
If you want other means to support me, you can message me on discord about it.
Feedback and Bug Report
Feel free to contact me via Discord (Kremnev8#3756) for any feedback, bug-reports or suggestions.
Installation
With Mod Manager
Simply open the mod manager (if you don't have it install it here), select Blueprint Tweaks by kremnev8, then Download.
If prompted to download with dependencies, select Yes.
Then just click Start modded, and the game will run with the mod installed.
Manually
Install BepInEx from here
Install LDBTool from here
Install NebulaMultiplayerModApi from here
Unzip folder patchers into Dyson Sphere Program/BepInEx/patchers/BlueprintTweaks/ (Create folder named BlueprintTweaks)
Unzip folder plugins into Dyson Sphere Program/BepInEx/plugins/BlueprintTweaks/. (Create folder named BlueprintTweaks)
Changelog
v1.2.0
- Added Blueprint mirroring
- Added drag remove Dismantle tool
- Changes behavior of Axis/Grid lock and Mirror tools so that when player exits build mode, tools state resets
- Added installation checker. If your installation is incorrect, an ingame message will pop-up explaining what could have gone wrong
- Changed config file sections. (Old settings will auto-migrate)
- Fixed numerous issues with foundation blueprints selection (Especially on poles)
- Fixed issues that some foundations that are in the blueprint did not paste. Note that blueprints created before this version might still have these issues
- Fixed compatability issues with
Galactic Scale 2 when using foundation blueprints
v1.1.2
- Allow copying Custom foundation colors with blueprints
- Fix issues when opening Blueprint windows on new planets
- Minor improvements to UI look
v1.1.1
Important Note: Nebula Multiplayer mod itself is NOT required. I only need its API plugin, which is separate.
- Fixed issues blueprinting on Gas Giants
- Fixed compatibility with
Free Foundations mod.
v1.1.0
Important Note: Installation HAS changed. If you are installing manually, make sure to read installation instructions again!
- Added foundation blueprints feature
- Added logistic cargo change feature
- Improved compatibility with
Nebula Multiplayer mod
v1.0.8
- Fixed errors if axis lock or grid lock buttons were pressed outside blueprint mode.
- Fixed again inability to force build overlapping
Power poles.
- Fixed again
belt connection issues when using force paste.
v1.0.7
- Fixed Blueprint inspector UI size
- Fixed
Icon select dropdown being overlapped by size and recipe panels
- Fixed
belt connection issues when using force paste
- Fixed inability to force build overlapping
Power poles
- Added
Axis lock and Grid snapping features to normal building and reform modes.
v1.0.6
- Updated to work with game version 0.8.19.7757 or higher
v1.0.5
- Added Scroll bar to Blueprint inspector
- Added
Axis lock feature
- Added
Grid snapping feature
- Added building tier change feature
- Added ability to Blueprint on Gas Giants
- Added ability to try again after Blueprint placement failed
- Fixed some minor issues
v1.0.4
- Fixed minor conflict with Nebula
v1.0.3
- Added force paste feature
- Added ability to disable features in config file.
v1.0.2
- Added recipe change feature
v1.0.1
v1.0.0