

自定义初始星附近的星系

1.最大星系数量:64-> 256
2.在初始星系附近生成黑洞,中子星,O星,蓝巨星(O型光谱),大约1跳距离,并修改了它们的名字(先知隐居地,卡冈都亚,围墙花园,至纯瑰宝),Mod自定义配置仅对这四个星系生效,不修改其它原版星系。
3.自定义O星星系行星数量:原版5或6 -> 5-10
4.自定义蓝巨星星系行星数量:原版1或2或3 -> 5,8,13
5.自定义星系第2-4号行星是否可能被潮汐锁定
6.自定义蓝巨星星系是否有几率出现宜居星球(产石油的星球)
7.新创建的蓝巨星星系必定有巨星并伴随多个卫星
8.新创建的蓝巨星星系第一轨道也会生成行星(可能可以被戴森球包裹)
***此mod会严重影响游戏平衡,建议开0.5倍资源游玩
通过mod manager (https://dsp.thunderstore.io/package/ebkr/r2modman/) 搜索安装
或者
下载解压文件,将dll文件手动复制到..\BepInEx\plugins中
***注意:由于游戏特殊的存档机制,安装mod后不要加载旧存档,请开新档玩。如果Mod更新了星系创建部分代码,则可能导致上一版本存档损坏,看情况决定是否更新。
设置文件路径:..\BepInEx\config\kumor.plugin.CustomCreateBirthStar.cfg,可用记事本打开 默认全部开启,如果不喜欢就设置为false
**============================google translate============================
***This mod will seriously affect the balance of the game, it is recommended to use 0.5 times the resources to play
Search and install via mod manager (https://dsp.thunderstore.io/package/ebkr/r2modman/)
or
Download the decompressed file and manually copy the dll file to ..\BepInEx\plugins
***Note: Due to the special save mechanism of the game, do not load the old save after installing the mod, please open a new file to play. If the mod updates the code of the galaxy creation part, it may cause the archive of the previous version to be damaged, depending on the situation to decide whether to update.
Set file path: ..\BepInEx\config\kumor.plugin.CustomCreateBirthStar.cfg, which can be opened with Notepad All are turned on by default, if you don’t like it, set it to false
-Fix the issue of invalid tide lock
-[The archive will be damaged] The wrong planet ID and text have been modified
-Initial Release
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