
Dyson Sphere Program
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Save (Compress) for better understanding.None for auto saves, and for manual saves if using the new Save button.
nonewrap.dll for this function.LZ4 and Zstd library to latest version.lz4wrap.dll and zstdwrap.dll are compiled using -O3 instead of -Os, expect to be slightly faster but larger.Decompress button on save/load UI, making CompressSave compatible with other MODs(like GalacticScale) which override UILoadGameWindow::OnSelectedChange().x64 folder to avoid warning logs on loading BepInEx plugins.Fix 1.1.8 Archive corruption with DIY System, corrupted archives can be fixed by using [Fix118] mod
Fix118: https://github.com/bluedoom/DSP_Mod/blob/master/Fix118
Reduce archive size by 30% / save time by 75% (Compressed by LZ4, on HDD + [email protected] + DDR3 2400MHz)
| Before | After |
|---|---|
| 50MB 0.8s | 30MB 0.2s |
| 220M 3.6s | 147M 0.7s |
| 1010M 19.1s | 690M 3.6s |
Save button.None for auto saves, and for manual saves if using the new Save button.压缩保存以区分功能。存储也可以获得速度提升,手动存档也可以在使用新的保存按钮后获得速度提升。
nonewrap.dll。LZ4和Zstd库到最新版本。lz4wrap.dll和zstdwrap.dll使用-O3编译而不是-Os,速度略有提升但体积变大。解压按钮,使得CompressSave与其他MOD(如GalacticScale)兼容,因为它们都覆盖了UILoadGameWindow::OnSelectedChange()。x64减少存档容量30% / 存档用时75% (LZ4压缩,测试环境:机械硬盘 + [email protected] + DDR3 2400MHz)
| 原存档 | 压缩后 |
|---|---|
| 50MB 0.8s | 30MB 0.2s |
| 220M 3.6s | 147M 0.7s |
| 1010M 19.1s | 690M 3.6s |