

Initialize This Planet: Fix known crashes and infinite loop.Show recent milkyway upload results: Fix an issue that it only shows earliest results but latest ones.Initialize This Planet:
Hide UI function(F11 by default) while on Star Map view: Hide all other elements in universe.Unlock all techs with metadataDisable battle-related techs in Peace modeRestore upgrades of `Sorter Cargo Stacking` on panelAuto-contruct:
Auto-cruise: Fix some user experience related logics.Auto-contruct
Auto-cruise: Do not try to fly away planet when Drive Engine 2 is not researched.Initialize This Planet: Fix logistic station ships rendering issue.Drag building power poles in maximum connection range and Build Tesla Tower and Wireless Power Tower alternately are enabled.Belt signals for buy out dark fog items automatically: Grid position on panel is moved to avoid conflict with newly added signals.Restore upgrades of `Sorter Cargo Stacking` on panel to make it working again.Show top players in milkyway: The button is available on top-left corner of Milkyway ViewShow recent milkyway upload results: The button is on UXAssist General tab.Night Sunlight: Fix bugs that sunlight angle is not updated after loading a save.Enhanced control for logistic storage capacities: Working for Logistics Control Panel now.Protect veins from exhaustion: Fix a minor bug.Initialize This Planet: Improve stability and fix some bugs.Ctrl+Shift+Click to pick items from whole belts, with 2 suboptions: Include branches of belts and Include connected insertersDrag Remove functions (And wait for limoka to merge the Pull Request):
Build Tesla Tower and Wireless Power Tower alternately:
Planet Vein Untilization: Support mods that add new vein types.Real-time logistic stations info panel: Try to fix possible crash.Scale up mouse cursor: Unity 2022 set cursor size from system settings, software rendering does not affect its size now.Set enabled CPU threads: They are officially supported.Dismantle blueprint selected buildings: Fixed an issue that proliferator points are lost for items dropped from logstic stroages.Sort blueprint structures before saving: Improved sorting rules.Starmap filter: Now star indices (as in galaxy generation order) are displayed as prefix.Remove some build conditions: Fix a wrong logic.Real-time logistic stations info panel: Fix some display issues.Debug Configuration, to avoid some issues caused by optimizations in Release Configuration.Initialize This Planet: Fix a possible crash.Auto-config logistic stations: Add Set default remote logic to storageDismantle blueprint selected buildings:
Shortcut keys for Blueprint Copy mode, while adding a shortcut key to select all buildings (Ctrl+A by default).Allow overflow for Logistic Stations and Advanced Mining Machines: Working for Logistics Control Panel now.Tweak building buffer: add buffer tweaking for 2 new buildings
Ejector Solar Sails buffer count: Range 5-400 (step by 5), default is 20 (same as game)Silo Rockets buffer count: Range 1-20, default is 20 (same as game)Mod manager profile based save folder: Fix crash on game startupAuto-config logistic stations: Fix a bug that some settings are not applied to Advanced Mining Machines and Logistics DistributorsStarmap filter: Hide top overlaping windows while the filter UI is shown.Auto-config logistic stations: Can set Max. Charging Power for Battlefield Analysis Base now.Initialize This Planet: Fix a crash.Auto navigation on sailings:
Auto-cruise quickly.Dismantle blueprint selected buildings: Fix an issue that belt connected buildings are dismantled unexpectly.Mod manager profile based save folder: Fix compatibility with SaveTheWindows.Enhanced control for logistic storage capacities & Allow overflow for Logistic Stations and Advanced Mining Machines:
Logistics Carrier Capacity, if they are already greater than upgraded maximum capacity.Real-time logistic stations info panel: Support for mods that change slot count of logistic stations.Disable battle-related techs in Peace modeUnlock all techs with metadataInitialize This Planet in peace mode.NebulaMultiplayerMod.Shortcut keys for showing stars is not enabled.Dismantle blueprint selected buildings: Fix an issue that items in Logistic Station slots are not dropped out.Cut conveyor belt: Fix input issue.Shortcut keys for showing stars: Fix an issue that toggle key is read when Starmap View is not opened.Dismantle blueprint selected buildings: Fix an issue that preview buildings are not dismantled.Remember window position and size on last exit: Optimized implementationAuto-config logistic stations: Add an option Limit auto-replenish count to config valuesDismantle blueprint selected buildings
Auto-config logistic stations
Night Sunlight: Fix bugs that sunlight angle is not updated as expected again.Tweak building buffer
Assembler buffer time multiplier(in seconds) * items needed per second and Assembler buffer minimum multiplier * items needed per recipe
Assembler buffer time multiplier(in seconds): Range 2-10, default is 4 (same as game)Assembler buffer minimum multiplier: Range 2-10, default is 2 (same as game)Buffer count for assembling in labs, when using Self-evolution Lab, if recipe's original production time is not greater than 9 seconds, add Extra buffer count for Self-evolution Labs * (Lab speed - 1)
Buffer count for assembling in labs: Range 2-20, default is 6 (same as game)Extra buffer count for Self-evolution Labs: Range 1-10, default is 3 (same as game)Buffer count for researching in labs: Range 2-20, default is 10 (same as game)Ray Receiver Graviton Lens buffer count: Range 1-20, default is 1 (game default is 20)Shortcut keys for showing stars' name
AltOriginal state, Show all names, Hide all names, default is Tab, will restore to original state when closing starmapCut conveyor belt: Fix a bug that entity logic connection is not cut so that belt is not cut off on copying as a blueprint.Protect veins from exhaustion: Optimized implementation, now veins will not be protected once you have upgrade Veins Utilization to level 390+, while the cost rate becomes absolute 0.Night Sunlight: Fix bugs that sunlight angle is not updated as expected.Protect veins from exhaustion which causes wrong display of vein stats and veins not consumed.Cut conveyor belt
Profile based option
Options\<ProfileName>.xml.Off-grid building and stepped rotation: Fix compatibility with DSP 0.10.32.25682. (#57)Enhanced control for logistic storage capacities: Try to fix possible crash. (#54)Stop ejectors when available nodes are all filled up: Fix compatibility with Dyson Sphere Program v0.10.32.25496.Belt signals for buy out dark fog items automatically: Fix possible crashes.Logistics Control Panel Improvement: Auto apply filter with in-hand item now.Construct only structure points but frames: Fix a bug that frames are still not constructed when this function is disabled.Drag building power poles in maximum connection range: Fix a bug that single power pole cannot be placed at some positions.Set enabled CPU threads: Fix hybrid-architect check for CPUs without hyper-threadingRe-initialize Dyson Spheres and Quick dismantle Dyson Shells: Fix possible crashes and a display issue, while Dyson Sphere panel is actived.Protect veins from exhaustion:
Fast fill in to and take out from tanks
Append mod profile name to game window title:
Real-time logistic stations info panel: Fix a bug that item status bar appears unexpectedly.Remember window position and size on last exit
Set process prioritySet enabled CPU threadsDrag building power poles in maximum connection range: Add a new config option Build Tesla Tower and Wireless Power Tower alternatelySunlight at night:
Scale up mouse cursor: Fix known issues.Buy out techs with their prerequisites: Fix a bug that warning popup from invalid data.BulletTime's speed control now, as BulletTime has been updated to support configurable maximum speed.Real-time logistic stations info panel: Fix bar length not match with item amount when item amount is more than capacity.Sunlight at night: Fix not working.Real-time logistic stations info panel: Fix text color mismatch sometimesLogical Frame Rate: Set default shortcut key to Ctrl+-/+ to avoid conflict with other shortcut keysOff-grid building and stepped rotation:
Logical Frame Rate
- and +) to change the logical frame rate by -0.5x and +0.5x.Auxilaryfunction, this feature will be disabled.BulletTime is installed, this feature will be hidden, but patch BulletTime's speed control, to make its maximum speed 10x.Off-grid building and stepped rotation: Due to conflict with shortcut key in new game update, the shortcut key for belts is changed to Ctrl by default, and can be set in system options now.Real-time logistic stations info panel: Fix a crash issue.Dyson Sphere "Auto Fast Build": Fix possible wrong production records.Scale up mouse cursor
Real-time logistic stations info panel
Show station info in mod Auxilaryfunction.Dyson Sphere "Auto Fast Build" does not generate production records for solar sails.Assembly Resources, for better flexibility.Logistics Control Panel Improvement
Dyson Sphere "Auto Fast Build" speed multiplier
Dyson Sphere "Auto Fast Build" in sandbox modeMod manager profile based save folder
Save\<ProfileName> folder.Quick build and dismantle stacking labs: works for storages and tanks nowEnable game window resize: Keep window resizable on applying game options.Remember window position and size on last exit: Do not resize window on applying game options if resolution related config entries are not changed.Remove some build conditionsConvert Peace-Mode saves to Combat-Mode on loading not workingBelt signals for buy out dark fog items automatically: Always add belt signals to the panel to fix missing belt icons when disabled.Stop ejectors when available nodes are all filled up: Show No node to fill on ejector panel when all dyson sphere nodes are filled up.Thunderstore Mod Manager or r2modman).Buy out techs with their prerequisites: This enables batch buying out techs with their prerequisites. Buy-out button is shown for all locked techs/upgrads.Belt signals for buy out dark fog items automatically, while enabled:
Sorter Cargo Stacking on panelSorter Cargo Stacking to unresearched stateProtect veins from exhaustion configuration:
Do not render factory entities (except belts and sorters) is enabledDo not render factory entities (except belts and sorters)
Drag building power poles in maximum connection rangeAllow overflow for Logistic Stations and Advanced Mining Machines
Enhanced control for logistic storage capacities to exceed tech capacity limitsDo not render factory entities (except belts and sorters)
Open Dark Fog Communicator anywhereSwitch Splitter model(Tab by default)Auto boost to Auto-cruiseAuto-cruise does warp when core energy at least 80% nowQuick build and dismantle stacking labsOff-grid building and stepped rotation, which is caused by latest game updateAuto nativation and Auto-cruise, now only boosts when core energy at least 10% and warps when core energy at least 50%Quick build and dismantle stacking labs and No condition build are both enabledInitialize This Planet in combat modeQuick build and dismantle stacking labsProtect veins from exhaustion
Veins UtilizationAuto-cruise, to avoid misoperation. Please set it in the system options window manually if needed.Auto navigation on sailings, which is inspired by CruiseAssist and its extension AutoPilot
Auto-cruise that enables flying to targeted planets fully automatically.
Stop ejectors when available nodes are all filled up in latest game updateOff-grid building and stepped rotation: Hide Z coordinate from display if it is zeroHide tips for soil piles changesHide UI function(F11 by default) while on Star Map viewTreat stack items as single in monitor componentsInitialize This Planet againOff-grid building and stepped rotation: Add Z coordinate to display, and adjust the precision to 4 decimal after pointOff-grid building and stepped rotation: show building coordinates(relative to grids) on building preview and building info panel nowRemove some build conditions: fixed issue that some conditions are not eliminatedInitialize This Planet: fixed crash issueStop ejectors when available nodes are all filled up is enabled.Better auto-save mechanism due to conflicts with DSPModSave and some other mods.Enhanced control for logistic storage capacities is enabledBetter auto-save mechanism
Enhanced control for logistic storage capacitiesOff-grid building and stepped rotationQuick build Orbital Collectors.Initialize This Planet, Quick dismantle all buildings, Re-initialize Dyson Spheres and Quick dismantle Dyson Shells.Remove build count and range limit when building a large amount of belts.Stop ejectors when available nodes are all filled up enabled.Veins Utilization upgraded to level 8000+.初始化本行星:修复已知的崩溃和无限循环问题。显示最近银河系上传结果:修复仅显示最早上传结果而非最新结果的问题。初始化本行星:
隐藏UI功能(默认按键为F11): 隐藏所有其他宇宙元素。使用元数据解锁所有科技在和平模式下隐藏战斗相关科技在升级面板上恢复`分拣器货物堆叠`的升级自动建造:
自动巡航:修复了一些用户体验相关的逻辑问题。自动建造
自动巡航:在未研究驱动引擎 Lv2时,不再尝试飞离行星初始化行星:修复物流塔运输船显示异常的问题拖动建造电线杆时自动使用最大连接距离间隔和交替建造电力感应塔和无线输电塔时,对复制无线输电塔也生效了用于自动购买黑雾物品的传送带信号:移动了其面板网格位置,避免与新添加的信号冲突在升级面板上恢复`分拣器货物堆叠`的升级的实现,使其重新工作显示银河系发电量排行:按钮位于银河视图左上角显示最近银河系上传结果:按钮在UXAssist的常规标签页内夜间日光灯:修复加载存档后日光角度没有更新的问题物流塔存储数量限制控制改进:现在可用于物流控制面板保护矿脉不会耗尽:修复了一个小问题初始化本行星:提升稳定性并修复部分Bug按住Ctrl+Shift点击从整条传送带抓取物品,包含两个子选项:包含传送带分支 和 包含连接的分拣器拖拽拆除 功能(等待 limoka 合并 Pull Request):
交替建造电力感应塔和无线输电塔:
宇宙视图矿脉数量显示:兼容添加矿脉类型的mod物流站实时信息面板:尝试修复可能的崩溃问题放大鼠标指针:Unity 2022 读取系统设置里的鼠标指针大小,软件渲染不再影响其大小设置使用的CPU线程:因为官方已支持此功能拆除蓝图选中的建筑:修复了从物流站中掉落的物品丢失增产点数的问题保存蓝图前对建筑进行排序:改进了排序规则星图过滤器:现在星系编号(按星系生成顺序)显示为前缀移除部分不影响游戏逻辑的建造条件:修复了错误的逻辑物流站实时信息面板:修复了一些显示问题Debug配置构建,以避免Release配置中的优化导致的一些问题初始化行星: 修复可能导致崩溃的问题自动配置物流站: 增加设置默认远程逻辑为仓储拆除蓝图选中的建筑:
蓝图复制模式快捷键,同时添加了选择所有建筑的快捷键(默认为Ctrl+A)允许物流站和大型采矿机物品溢出:现在也适用于物流控制面板调整建筑缓冲区:为2个新建筑添加缓冲区调整
弹射太阳帆缓冲区数量:范围5-400(步进值为5),默认值为20(与游戏相同)发射井火箭缓冲区数量:范围1-20,默认值为20(与游戏相同)基于mod管理器配置档案的存档文件夹:修复游戏启动时崩溃的问题自动配置物流站:修复了高级采矿机和物流配送器的一些设置未被正确应用的问题星图过滤器:当过滤器UI显示时隐藏顶部重叠窗口自动配置物流站:现在可以为战场分析基站设置最大充能功率初始化行星:修复崩溃问题航行时自动导航:
自动巡航的按钮拆除蓝图选中建筑:修复传送带连接建筑意外被拆除的问题基于mod管理器配置档案的存档文件夹:修复与SaveTheWindows的兼容性物流存储容量控制改进和允许物流站和大型采矿机物品溢出:
物流运输机容量时不会按比例提升物流站实时信息面板:支持修改物流站槽位数的mod在和平模式下隐藏战斗相关科技使用元数据解锁所有科技初始化本行星导致的崩溃问题NebulaMultiplayerMod的兼容性问题显示星系名称快捷键时星系名称过滤器不生效的问题拆除蓝图选中的建筑:修复了物流站中的物品未被丢出的问题切割传送带:修复了输入问题启用显示所有星系名称的快捷键:修复了在未打开星图视图时读取切换键的问题拆除蓝图选中的建筑:修复了预建造建筑未被拆除的问题记住上次退出时的窗口位置和大小:优化实现自动配置物流站: 增加了一个选项限制自动补充数量为配置的值拆除蓝图选中的建筑
自动配置物流站
夜间日光灯:再次修复了光照角度未正确更新的问题调整建筑输入缓冲
工厂配方缓冲时间倍率秒数x每秒需要的原料数量和工厂配方缓冲最小倍率x每生产一次配方需要的原料数量中取更大的那个值
工厂配方缓冲时间倍率(秒):范围2-10,默认为4(同游戏)工厂配方缓冲最小倍率:范围2-10,默认为2(同游戏)研究站矩阵合成模式缓存数量个,当使用自演化研究站时,如果配方的原始生产时间不大于9秒,则增加自演化研究站矩阵额外缓冲数量*(研究站速度倍率-1)
研究站矩阵合成模式缓存数量:范围2-20,默认为6(同游戏)自演化研究站矩阵额外缓冲数量:范围1-10,默认为3(同游戏)研究站科研模式缓存数量:范围2-20,默认为10(同游戏)射线接收器透镜缓冲数量:范围1-20,默认为1(游戏默认为20)启用显示所有星系名称的快捷键
Alt原始显示状态,显示所有名称,隐藏所有名称,默认为Tab,关闭星图时会恢复到原始状态切割传送带:修复了实体逻辑连接未切断导致复制为蓝图时传送带未被切断的问题。保护矿脉不会耗尽:优化实现,当矿物利用升级到390级以上时消耗速度变为0时,矿脉将不再被保护。夜间日光灯:修复了光照角度未正确更新的问题。保护矿脉不会耗尽导致矿脉状态显示错误和矿脉未被消耗的错误实现切割传送带
基于mod管理器配置档案名
Options\<ProfileName>.xml中脱离网格建造和小角度旋转:修复了与0.10.32.25682的兼容性 (#57)物流塔存储数量限制控制改进:修复了可能导致崩溃的问题 (#54)当可用节点全部造完时停止弹射:修复了与戴森球计划 v0.10.32.25496的兼容性用于自动购买黑雾物品的传送带信号:修复了可能导致崩溃的问题物流控制面板改进:现在也自动将拿着的物品设为筛选条件只建造节点不建造框架:修复了关闭此功能时框架不进行建造的问题拖动建造电线杆时自动使用最大连接距离间隔:修复了某些位置无法放置单个电线杆的问题设置使用的CPU线程:修复了对没有超线程的CPU的大小核检查初始化戴森球和快速拆除戴森壳:修复了在戴森球面板激活时可能导致崩溃的问题,以及显示错误的问题。保护矿脉不会耗尽:
储液罐快速注入和抽取液体
物流运输站实时信息面板:修复了一个物品状态条意外显示的问题记住上次退出时的窗口位置和大小
设置进程优先级设置使用的CPU线程拖动建造电线杆时自动使用最大连接距离间隔:添加一个新的设置项交替建造电力感应塔和无线输电塔夜间日光灯:
放大鼠标指针:修复已知问题买断科技也同时买断所有前置科技:修复了数据错误警告弹窗的问题BulletTime的速度控制打补丁,因为BulletTime已更新支持可配置最大速度物流运输站实时信息面板:修复了物品数量超过容量限制时条长度不匹配的问题夜间日光灯:修复了不起作用的问题物流运输站实时信息面板:修复了文本颜色不匹配的问题逻辑帧倍率:将默认快捷键设置为Ctrl+-/+,以避免与其他快捷键冲突脱离网格建造和小角度旋转:
逻辑帧倍率
-和+),可以-/+0.5倍改变逻辑帧倍率Auxilaryfunctionmod中设置游戏速度时,此功能将被禁用BulletTimemod时,此功能将被隐藏,但会对BulletTime的速度控制打补丁,使其最大速度变为10倍脱离网格建造和小角度旋转:由于与新游戏更新中的快捷键冲突,传送带脱离网格建造的快捷键默认更改为Ctrl,并且现在可以在系统选项中设置物流运输站实时信息面板:修复了一个崩溃问题戴森球自动快速建造:修复了可能出现的错误生产记录放大鼠标指针
物流运输站实时信息面板
Auxilaryfunction中的展示物流站信息,此功能将被隐藏戴森球自动快速建造未生成太阳帆生产记录的问题Assembly资源,以获得更好的灵活性物流控制面板改进
戴森球自动快速建造速度倍率
戴森球自动快速建造功能基于mod管理器配置档案名的存档文件夹
Save\<ProfileName>文件夹中快速建造和拆除堆叠研究站:现在也支持储物仓和储液罐允许调整游戏窗口大小:在应用游戏选项时保持窗口可调整大小记住上次退出时的窗口位置和大小:如果分辨率相关的配置项未改变,则在应用游戏选项时不调整窗口大小移除部分不影响游戏逻辑的建造条件加载和平模式存档时将其转换为战斗模式不起作用的问题用于自动购买黑雾物品的传送带信号: 总是将传送带信号添加到面板,以修复禁用时传送带图标丢失的问题。可用节点全部造完时停止弹射: 当所有戴森球节点都造完时,在弹射器面板上显示没有可建造节点Thunderstore Mod Manager或r2modman)启动游戏,在游戏窗口标题中追加mod配置档案名买断科技也同时买断所有前置科技:可以批量买断科技及其所有前置科技。所有未解锁的科技/升级都会显示买断按钮。用于自动购买黑雾物品的传送带信号,启用时:
分拣器货物堆叠的升级分拣器货物堆叠设为未研究状态保护矿脉不会耗尽配置的改动:
不渲染工厂建筑实体(除了传送带和分拣器)启用时无法点穿工厂实体的问题不渲染工厂建筑实体(除了传送带和分拣器)的改动
拖动建造电线杆时自动使用最大连接距离间隔允许物流塔和大型采矿机物品溢出
物流塔存储数量限制控制改进超过科技容量限制不渲染工厂建筑实体(除了传送带和分拣器)
打开黑雾通讯器切换分流器样式的快捷键(默认Tab)自动巡航添加一个子选项自动加速自动巡航现在在核心能量至少80%时才加速快速建造和拆除堆叠研究站导致的崩溃问题脱离网格建造和小角度旋转在最新游戏更新后无法小角度旋转的问题航行时自动导航和自动巡航的一些问题。现在只有能量至少10%时才加速,能量至少50%时才启动曲速快速建造和拆除堆叠研究站和无条件建造同时启用时可能导致的逻辑死循环问题初始化本行星导致的崩溃问题快速建造和拆除堆叠研究站保护矿脉不会耗尽
矿物利用上有足够的等级时。自动巡航的默认快捷键,以避免误操作。如有需要请手动在系统选项窗口中设置。航行时自动导航,想法来自CruiseAssist及其扩展AutoPilot
自动巡航,实现完全自动化的飞行至目标星球。
当可用节点全部造完时停止弹射引起崩溃问题脱离网格建造和小角度旋转:如果Z坐标为零则从显示中隐藏隐藏沙土数量变动的提示隐藏UI功能(默认按键为F11)在流速计中将堆叠物品视为单个物品初始化本行星导致的崩溃问题脱离网格建造和小角度旋转:现在显示建筑Z坐标,并将精度调整为小数点后4位脱离网格建造和小角度旋转:现在在建造预览和建筑信息面板上显示建筑坐标(相对于网格)移除部分不影响游戏逻辑的建造条件:修复了一些条件未被移除的问题初始化本行星:修复了崩溃问题当可用节点全部造完时停止弹射选项启用时,瞄准偶数轨道的弹射器停止工作的bug更好的自动保存机制,因为与DSPModSave和其他一些mod冲突物流塔存储数量限制控制改进启用时可能导致的崩溃问题更好的自动保存机制
物流塔存储数量限制控制改进脱离网格建造和小角度旋转快速建造轨道采集器初始化行星,快速拆除所有建筑,初始化戴森球和快速拆除戴森壳添加了确认弹窗移除建造数量和范围限制在建造大量传送带时可能导致的错误当可用节点全部造完时停止弹射选项启用时返回标题界面可能导致崩溃的问题矿物利用升级到8000级以上时弹出警告的bug