Details

Last Updated
last week
First Uploaded
last week
Downloads
29K
Likes
9
Size
59KB
Dependency string
starfi5h-SampleAndHoldSim-0.6.16
Dependants

Changelog

v0.6.16

- Scale Dark Fog drop lifetime on remote planets in order to fix Dark Fog farm production lower issue.

v0.6.15

- Fix ejectors don't auto retarget orbit on remote plaents.

v0.6.14

- Update PlanetMiner compat to v3.1.1

v0.6.13

- Adapt item transition across levels in stacked Labs changes for DSP-0.10.31.24646

v0.6.12

- Update CheatEnabler compat to v2.3.36

v0.6.11

- Scale kill stats for remote slowed planets.

v0.6.10

- Fix UI change for DSP-0.10.30.23430

Previous Changelog

v0.6.9

- Update for DSP-0.10.30.23292
- Remove Multfuntion_mod compat as the compat patch is outdated.

v0.6.8

- Fix IndexOutOfRangeException in PowerExchangerComponent.CalculateActualEnergyPerTick.

v0.6.7

- Add config Combat - EnableRelayLanding to enable/disable Dark Fog relay from landing.
- Add Auxilaryfunction compat for its stop factory feature.

v0.6.6

- Fix IndexOutOfRangeException in FactoryManager.SetMineral.

v0.6.5

- Add config UI:WarnIncompat to stop mod incompatibility warning showing up in the future.

v0.6.4

- Missiles and plasma cannons now have damage sclae up on remote planets.
- Relay will not land on planets with shield on remote star systems.

v0.6.3

- Discard the change to hives ticks. Now all space hives will not be affected and run in normal speed.
- Remote systems now have Lancers damage scale down to the ratio.

v0.6.2

- Bugfixes for index out of range error in UpdateHives and MainManager.TryGet.

v0.6.1

- Focus local now will focus on local star system, including every hives and planets in the system.
- Player space fleet now always run in normal speed.
- Fix time value error in enemy tick logic take make enemy behave abnormally.

v0.6.0 (DSP-0.10.28.21014)

- Adapt to game Dark Fog version. (The battle part still needs testing)
- UpdatePeriod default value is not set to 5.
- Remove TCFV and Multfuntion compat support.

v0.5.7

- Remove vein logic.
- Update CheatEnabler compat to v2.3.1
- Update Multfuntion mod compat to v2.8.6

v0.5.6

- Add CheatEnabler 2.2.0 compat.
- Fix PlanetMiner 3.0.7 compat.

v0.5.5

- Fix stats incorrect for Multfuntion mod planet miners.

v0.5.4

- Fix len consumption rate abnormal on idle factories.
- Fix IsNextIdle value of focus factories.
- Add PlanetMiner 3.0.7 compat.

v0.5.3

- Fix TCFV compat: fix that sheild doesn't regenerate on some planets.

v0.5.2

- Add Blackbox compat
- Hide station UI when flow rate = 0.

v0.5.1

- Fix error when player land on an unexplored planet.
- Reduce memory allocation to fix stuttering.

v0.5.0 (DSP-0.9.27.15466)

- Rework: Change logic from MaxFactoryCount to UpdatePeriod, add related config.
- Remove vein comsumption rate UI.
- Enable station storage to have negative values to prevent generating extra item.
- Fix compat with Auxilaryfunction. Add guard to prevent all vein disappear.
- Add compat with Multfuntion mod, TheyComeFromVoid.

v0.4.2

- Fix error when NebulaAPI is not enabled.

v0.4.1

- Fix vein UI errors cause by vein manipulation.
- Improve compatible with Nebula.

v0.4.0

- Fix ship delivery from other stations sometimes gets multiplied.
- Change UI settings to let users customize monitor time.

v0.3.3

- Fix compatibility for game version 0.9.26.13026
- Fix Advance Miner mining amount.

v0.3.2

- Fix compatibility for game version 0.9.26.12900

v0.3.1

- Fix warper consume stat.
- Fix vein amount decrease in InfiniteResource.
- Copied rockets now find new target when the node is full.

v0.3.0

- Add a config option to switch display unit (/s or /min) - Fix game crash when unlocking tech background.

v0.2.1

- Fix a bug that sometimes switching game with veinUI enable will get errors.

v0.2.0

- Add EnableVeinConsumptionUI option.
- Fix error when removing stations.

v0.1.1

- Fix veinGroup value changes.

v0.1.0

- Initial release.

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