Factory speed up,Work consumption grow up with too.
-
Speed up your factory facilitys,include Smelter/Chemical/Refinery/Assembler/Particle Collider and Lab's speed,Rail Ejector and Launching Silo's launch speed,Ray Receiver's product photons and power generate speed.
-
All facilitys work consumption will be mutiplied too.
-
You can change the possibility of product Deuterium in Fractionator, and work consumption will increase exponential ,but still more efficent than Particle Collider with low multiple,about lower than 50X.
-
You can modify the cfg file in the "BepInEx\config\waRNing.dsp.plugins.FactoryMultiplier.cfg"to adjust their multiples.
(To generate a cfg file, the game must be run once.)
-
After the cfg file is modified, you need to restart the game to take effect.
-
You can set mutiples to 1,To reset relevant facilitys speed.
Warning!!!
After modify , it will directly affect all the facilitys when you start the game. There is no need to change the facility's recipes or build a new facility to make the effect happen(but apply to new facility too). So please ensure that you have sufficient power, otherwise there will be a blackout with large mutiple!:)
Update
1.2.2
- Add Lab techspeed multiply
- Fractionator work consumption increase a little faster,now Fractionator will inefficency than Particle Collider if Fractionator's mutiple more than 30X.
1.2.3
- Previous Fractionator work consumption have caculation error,now 30X is the real efficency criticality.
1.2.4
Fix the problem of most facilitys mutiple re-change invalid.
1.3.0
- Applicability update with DSP Version 0.7.18.6931.
- Add Plane Smleter modify.
2.1.0
- Rebuild code,Add adaptability to future DSP Update.
- Add UI window,Press LeftCtrl+R to open setting window,Input multiple number and press button,it will change relevant facilitys instantly.
- Fractionator work consumption will increase with Inputbelt Hydrogen's stack count,Corresponding relations between Stack count and work consumption is 1/2/3/4-->1.0/1.5/2.0/2.5.
- Add MiningScaleSpeed multiply,relevant facilitys(Mining machine/Advanced mining machine/Oil extracor/Water pump) work consumption will be multiplied too.
Installation
- Install BepInEx.
- Then Unzip the FactoryMutiplier.dll to steamapps/common/Dyson Sphere Program/BepInEx/plugins
工作速度加快,工作电量同步增加
-
加快工厂生产速度,包括熔炉、化工厂、精炼厂、制造台、对撞机、矩阵研究站的生产速度,加快弹射器和发射井的发射速度、射线接受站的光子生产和发电速度.
-
修改后的生产设备耗电量同样加倍, 更快的速度,更大的耗电。
-
可以更改分馏塔生产重氢的概率,同时消耗电量指数加倍,50倍率下仍比对撞机单位生产耗电低,再往上会超级加倍!
-
你可以在 BepInEx\config\waRNing.dsp.plugins.FactoryMultiplier.cfg 中调整所有生产设备的倍率.
-
你可以把修改倍率设为1,将设备的工作速度和工作电量重置为游戏设定值
-
cfg文件修改后(游戏必须先运行一次才会出现cfg文件), 需要重启游戏才会生效.
注意!!!
修改倍率后会直接作用到所有设备,无需修改配方和新建设备来生效(新建设备同样有效),请确保电网电量足够,否则高倍率下会大停电!:)
更新
1.2.2
- 增加研究站研究速度倍率加成
- 分馏塔耗电量增长更快了一点,高于大约30倍时单位重氢生产耗电会高于对撞机
1.2.3
- 之前分馏塔耗电量增长计算错误,现在30倍是正确的临界值
1.2.4
1.3.0
- 跟随游戏版本0.7.18.6931,进行适用性更新
- 增加位面熔炉修改
2.1.0
- 重构代码,增加对未来游戏变动的适用性
- 增加UI界面,可以按LeftCtrl+R打开设置界面。输入数字后点击按钮,对应设备的倍率修改立即生效
- 分馏塔的工作电量会根据进口氢的堆叠层数而增加,堆叠层数与工作电量倍数对应关系为1/2/3/4-->1.0/1.5/2.0/2.5
- 增加采集速度修改,对应的采集设备工作电量(采矿机、大型采矿机、原油萃取站、水泵)也会加倍
安装
- 先安装 BepInEx框架.
- 然后将 FactoryMultiplier.dll 解压到 steamapps/common/Dyson Sphere Program/BepInEx/plugins