

Library that allows mods to add and edit Proto data. Also allows you to see Proto data, config ID's of mod Protos and change localized strings
Dyson Sphere Program/BepInEx/config/LDBToolSimply open the mod manager (if you don't have it install it here), select LDB Tool by xiaoye97, then Download.
If prompted to download with dependencies, select Yes.
Then just click Start modded, and the game will run with the mod installed.
Install BepInEx from here
Unzip mod arhive into Dyson Sphere Program/BepInEx/plugins/LDBTool/. (Create folder named LDBTool)
Feel free to contact me via Discord (Kremnev8#3756) for any feedback, bug-reports or suggestions.
-Types of protos that can be added is now computed at runtime -Strings are bound in config file by their string key -Strings ID's now are autoassigned and not bound to config file -Now mods can override empty strings binding -Added UnityExplorer support to Proto UI
-Added the function of custom translation, players can customize the translated text added by the Mod in the configuration file.
-Added the ability to customize the construction shortcut bar
-Optimized GUI, use RuntimeUnityEditor's skin when RuntimeUnityEditor is installed -Added Proto search function, you can search for ID, Name, and translation -Added a custom GridIndex configuration file, players can define the location of Mod items by themselves.
-Added the function of easily querying Proto data in the data display mode (point the mouse at the item, press I to view ItemProto, and press R to view RECEIVEPROTO) -In the data display mode, the Tip of the item will display the ID later
-A profile with a custom ID has been added, and players can define the ID of the Mod item by themselves.
-Fixed item sorting issue -Add object copy method
-Split the added data into pre-added and post-added in order to add translation Proto
-Support for modifying Proto data -Add Proto data to view GUI