

Ever alt-tab to check the wiki for an NPC location while your SimPlayer party waits patiently? Now you don't have to guess what's where - see everything alive in your zone on a real-time interactive map, right in your browser.
Interactive Map Companion broadcasts live entity positions from your game to the interactive world map, turning it into a second-screen companion for exploration, combat, and navigation.

All tracking updates in real-time (10 Hz by default).
All data stays on your machine. The mod runs a local WebSocket server that your browser connects to directly - nothing is sent to any external server.
Requires BepInEx 5.
InteractiveMapCompanion/ folder (containing
InteractiveMapCompanion.dll, Fleck.dll, and Newtonsoft.Json.dll)
into BepInEx/plugins/To hide static markers and only see live entities, disable the regular enemy and NPC layers through the sidebar, or use this direct link: map with static markers hidden
The config file is generated on first run at
BepInEx/config/wow-much.interactive-map-companion.cfg:
| Setting | Default | Description |
|---|---|---|
Port |
18584 |
WebSocket server port |
UpdateInterval |
100 |
Broadcast interval in ms (100 = 10 Hz) |
| Setting | Default | Description |
|---|---|---|
WebSocketLogLevel |
Warning |
Debug / Info / Warning / Error |
ModLogLevel |
Info |
Debug / Info / Warning / Error |
The mod runs a lightweight WebSocket server on localhost:18584. Your browser
connects directly to this local server - the map website's JavaScript acts as
the client. The protocol uses JSON messages for handshake, state updates, and
zone changes.