
GTFO
You are viewing a potentially older version of this package. View Latest Version

As host, you can configure the melee friendly fire damage multiplier for everyone in the lobby. The default value is 0.125x, so the sledgehammer deals 1.5% HP for a light attack or 10% HP for a heavy attack.
As client, your damage multiplier will be set by the host's configuration. If the host doesn't have MeleeFriendlyFire installed, your damage will be nerfed by a 0.125x multiplier – the same as the default host configuration.