

This is a rundown that was originally one level, but turned into a few more. Originally intented just to play with some close friends but I wanted to post here as well so people could play and test it out. If you play it and wanna tell me how it went feel free to dm me on discord. Keep in mind I've only been modding this game for a cumulative total of about 3 weeks from the time this was initally posted so please forgive any mistakes or bugs. I learn something new every day I work on this project. Also a HUGE thank you to everyone who helped me through the modding discord or written guides, you all rock and your work has not gone unnoticed!
So far there are [3 fully playable levels], as in I have tested the objectives and progression puzzles etc. and the level is possible to complete. As far as balancing, be it enemies, alarms, weapons etc., everything is up for change. There are some notable weapon changes, too many to list because I never really kept track of how many, but rest assured most weapons are at least a little more fun now (including melee weapons). There could be changes to weapons or even enemies as time goes on but for now everything seems in a good spot. Level layouts may change too, and of course new levels will most likely come (mission 4 is already in progress but slightly in limbo in light of holiday stuff).
Thanks for reading, and please send any feedback to me: ceb_is_ded
Pronounced "Keb" btw, I really shoulda thought about the spelling of that tbh...
###Patches 1.0.1 - fixed some issues with mod dependanceies, nerfed some areas in mission 2 that were really fucking hard, slightly increased resource distribution